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"Find me cards equivalent to: Dramatist's Puppet"

Equivalent cards to Dramatist's Puppet (colorless, artifact creatures that manipulate counters when entering the battlefield) include:
1. Thrummingbird (Blue creature, but proliferates when it deals combat damage, not upon entry)
2. Steelbane Hydra (Green artifact creature, enters with +1/+1 counters and can remove them)
3. Augmenter Pugilist (Green, interacts with counters)
4. Clockwork Beetle (Colorless, enters with +1/+1 counters, removes when attacking/blocking)

No direct colorless equivalent adjusts counters on any permanent at EtB, but Dramatist's Puppet is unique for its specific ability. Closest in theme are creatures like Clockwork Beetle for colorless counter manipulation.

Found Cards

4 Results

Clockwork Beetle

Dramatist's Puppet

Steelbane Hydra

Thrummingbird

Clockwork Beetle #153 Artifact Creature — Insect

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 0/0
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.09 EUR / 0.37 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.3 USD
    Tcgplayer 0.1 USD / 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with two +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1counterfrom it at end of combat.

    Dramatist's Puppet #244 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose whether to add or remove counters as the ability resolves. If the permanent has multiple kinds of counters, you don't have to make the same choice for each kind.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.11 USD 0.06 USD
    Cardmarket 0.05 EUR / 0.13 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, for each kind ofcounteron target permanent, put anothercounterof that kind on it or remove one from it.

    Steelbane Hydra #52 Creature — Turtle Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Turtle
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 5.02 EUR
    Manapool 4.68 USD
    Tcgplayer 4.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with X +1/+1 counters on it. , Remove a +1/+1counterfrom this creature:Destroytarget artifact or enchantment.

    Thrummingbird #80 Creature — Phyrexian Bird Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Bird
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Proliferate

    Rules

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Tcgplayer 0.21 USD
    Cardmarket 0.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)