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"Find me cards equivalent to: Drana, Liberator of Malakir"

Here are some equivalent (similar function or playstyle) black cards to Drana, Liberator of Malakir:
1. Captivating Vampire — Buffs all your vampires, provides a pseudo-lord effect.
2. Kalitas, Traitor of Ghet — Legendary Vampire, generates tokens and puts +1/+1 counters.
3. Anowon, the Ruin Sage — Legendary Vampire, enables a powerful effect with board impact.
4. Drana, the Last Bloodchief — Another Drana, gives value whenever she attacks and can reanimate creatures.
5. Mirri the Cursed — Legendary Vampire, flying, first strike, gets +1/+1 counters after combat damage.

These maintain black color, legendary or vampire theme, and provide combat or counter synergies like Drana, Liberator of Malakir.

Found Cards

6 Results

Anowon, the Ruin Sage

Captivating Vampire

Drana, Liberator of Malakir

Drana, the Last Bloodchief

Kalitas, Traitor of Ghet

Mirri the Cursed

Anowon, the Ruin Sage #118 Legendary Creature — Vampire Shaman

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/3
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a player controls no creatures, or if all creatures a player controls are Vampires, that player simply doesn't sacrifice anything.
  • When the triggered ability resolves, first you choose which creature you'll sacrifice (if you control any non-Vampire creatures), then each other player in turn order does the same, then all chosen creatures are sacrificed at the same time.
  • Prices

    Seller Price
    Cardmarket 2.09 EUR / 0.48 EUR
    Cardkingdom 4.49 USD
    Manapool 1.94 USD
    Tcgplayer 2.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.

    Captivating Vampire #87 Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.
  • Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost.
  • The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.
  • Prices

    Seller Price
    Cardkingdom / 5.99 USD 4.49 USD
    Manapool 1.56 USD / 2.35 USD
    Tcgplayer / 2.37 USD 2.22 USD
    Cardmarket 1.52 EUR / 2.77 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

    Drana, Liberator of Malakir #109s Legendary Creature — Vampire Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Drana's last ability triggers after combat damage has been dealt, so only attacking creatures that survive the combat damage step in which Drana deals combat damage will have +1/+1 counters put on them.
  • The +1/+1 counter won't change how much damage Drana or any other attacking creature with first strike or double strike deals during that combat damage step. However, the +1/+1 counters that are put on attacking creatures without first strike will affect the damage those creatures deal during the regular combat damage step.
  • Prices

    Seller Price
    Tcgplayer 28.16 USD
    Cardkingdom 27.99 USD
    Cardmarket 14.99 EUR / 10.52 EUR
    Manapool 41.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1counteron each attacking creature you control.

    Drana, the Last Bloodchief #1684 Legendary Creature — Vampire Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Because all attackers are declared at the same time, the returned creature can't attack during the same combat it returns, even if it has haste.
  • If Drana attacks a planeswalker, that planeswalker's controller is the defending player.
  • The defending player chooses a card and you put it onto the battlefield all while Drana's ability is resolving. No player may take actions in between those events.
  • The returned creature remains a Vampire in addition to its other types even after Drana leaves the battlefield.
  • Prices

    Seller Price
    Cardkingdom 3.49 USD
    Manapool 3.42 USD
    Tcgplayer 3.83 USD
    Cardmarket 2.63 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1counteron it. The creature is a Vampire in addition to its other types.

    Kalitas, Traitor of Ghet #1687 Legendary Creature — Vampire Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Lifelink

    Rules

  • Abilities that trigger whenever a creature an opponent controls dies won't trigger unless that creature is a token (see below).
  • If Kalitas dies at the same time as creatures your opponents control, those creature cards will be exiled and you'll get that many Zombies.
  • If a creature token an opponent controls dies, it goes to that player's graveyard as normal before ceasing to exist.
  • You can't sacrifice Kalitas to activate the last ability, even if it's somehow become a Zombie.
  • Prices

    Seller Price
    Cardkingdom / 10.99 USD 9.49 USD
    Cardmarket 9.56 EUR / 10.72 EUR
    Manapool 8.7 USD / 8.42 USD
    Tcgplayer / 9.31 USD 10.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. ,Sacrificeanother Vampire or Zombie: Put two +1/+1 counters on Kalitas.

    Mirri the Cursed #125 Legendary Creature — Vampire Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • If Mirri the Cursed is blocking or blocked by a creature that doesn't have first strike or double strike, Mirri will deal combat damage to that creature, then get a +1/+1 counter, then (if the other creature survived) Mirri will be dealt combat damage.
  • Prices

    Seller Price
    Manapool 0.29 USD / 1.02 USD
    Tcgplayer 0.49 USD / 0.98 USD
    Cardmarket 0.23 EUR / 0.73 EUR
    Cardkingdom / 2.49 USD 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike, haste Whenever Mirri deals combat damage to a creature, put a +1/+1counteron Mirri.