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"Find me cards equivalent to: Dreadful as the Storm"

Equivalent cards to Dreadful as the Storm (Instant, blue, sets base power/toughness):
1. Polymorphist's Jest (Instant, U): Turns creatures into 1/1 Frogs until end of turn.
2. Mirrorweave (Instant, UW): All creatures become a copy of target creature until end of turn.
3. Ovinize (Instant, U): Target creature becomes 0/1 and loses abilities until end of turn.
4. Turn to Frog (Instant, U): Target creature becomes a 1/1 Frog until end of turn.

These all set base power/toughness or change a creature, keeping with the blue color and instant speed.

Found Cards

5 Results

Dreadful as the Storm

Mirrorweave

Ovinize

Polymorphist's Jest

Turn to Frog

Dreadful as the Storm #48 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  • Each time the Ring tempts you, you must choose a creature if you control one.
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.09 USD 0.09 USD
    Cardmarket / 0.12 EUR 0.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.

    Mirrorweave #143 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the turn ends, the other creatures revert to what they were before. If two Mirrorweaves are cast on the same turn, they’ll both wear off at the same time.
  • Each other creature copies the printed values of the targeted creature, plus any copy effects that have been applied to that creature. They won’t copy other effects that have changed the targeted creature’s power, toughness, types, color, or so on. They also won’t copy counters on the targeted creature (they’ll each just retain the counters they already have).
  • If the targeted creature is a token, each other creature copies the original characteristics of that token as stated by the effect that put it onto the battlefield. Those creatures don’t become tokens.
  • If the targeted creature is itself copying a creature, each other creature will become whatever it’s copying, as modified by that copy effect. For example, if you target a Cemetery Puca that’s copying a Grizzly Bears (a 2/2 creature with no abilities), each other creature will become a Grizzly Bears with the Cemetery Puca ability.
  • Noncopy effects that have already applied to the other creatures will continue to apply to them. For example, if Giant Growth had given one of them +3/+3 earlier in the turn, then Mirrorweave made it a copy of Grizzly Bears, it will be a 5/5 Grizzly Bears.
  • This effect can cause each other creature to stop being a creature. For example, if you target an animated Mutavault (a land with an activated ability that turns it into a creature), only the printed wording will be copied — the “becomes a creature” effect won’t. Each other creature will become an unanimated Mutavault.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD
    Cardmarket 0.39 EUR / 6.08 EUR
    Manapool 0.81 USD / 13.48 USD
    Tcgplayer / 16.76 USD 1.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other creature becomes a copy of target nonlegendary creature until end of turn.

    Ovinize #291 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects that modify a creature’s power and/or toughness without setting them to specific values will apply to the creature no matter when those effects began. The same is true for counters that change the creature’s power and/or toughness.
  • If the affected creature gains an ability after Ovinize resolves, it will keep that ability.
  • Ovinize overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Ovinize resolves will overwrite this effect.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.07 USD / 0.14 USD
    Cardmarket / 0.18 EUR 0.14 EUR
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

    Polymorphist's Jest #75 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures that enter the battlefield or come under the target player’s control after Polymorphist’s Jest resolves won’t be affected.
  • Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creatures no matter when they started to take effect. The same is true for any counters that change their power and/or toughness and effects that switch power and toughness.
  • If one of the Theros block Gods is affected by Polymorphist’s Jest, it will be a legendary 1/1 blue Frog enchantment creature with no abilities. If it stops being a creature, perhaps because your devotion to its color(s) decreased, it will be a legendary blue enchantment with no abilities. The way continuous effects work, the God’s type-changing ability is applied before the effect that removes that ability is applied.
  • If one of the affected creatures gains an ability after Polymorphist’s Jest resolves, it will keep that ability.
  • Polymorphist’s Jest doesn’t counter abilities that have already triggered or been activated. In particular, there is no way to cast this spell to stop a creature’s ability that says “At the beginning of your upkeep,” “When this creature enters the battlefield,” or similar from triggering.
  • Polymorphist’s Jest overwrites all previous effects that set the creatures’ base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Polymorphist’s Jest resolves will overwrite this effect.
  • The creatures will lose all other colors and creature types, but they will retain any other card types (such as artifact) or supertypes (such as legendary) they may have.
  • Prices

    Seller Price
    Cardkingdom / 15.99 USD 7.99 USD
    Cardmarket 4.36 EUR / 7.64 EUR
    Manapool / 7.82 USD 3.02 USD
    Tcgplayer / 12.08 USD 4.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

    Turn to Frog #81 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.
  • If one of the Theros block Gods is affected by Turn to Frog, it will be a legendary 1/1 blue Frog enchantment creature with no abilities. If it stops being a creature, perhaps because your devotion to its color(s) decreased, it will be a legendary blue enchantment with no abilities. The way continuous effects work, the God’s type-changing ability is applied before the effect that removes that ability is applied.
  • If the affected creature gains an ability after Turn to Frog resolves, it will keep that ability.
  • The creature will lose all other colors and creature types, but it will retain any other card types (such as artifact) or supertypes (such as legendary) it may have.
  • Turn to Frog doesn’t counter abilities that have already triggered or been activated. In particular, there is no way to cast this spell to stop a creature’s ability that says “At the beginning of your upkeep,” “When this creature enters the battlefield,” or similar from triggering.
  • Turn to Frog overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Turn to Frog resolves will overwrite this effect.
  • Prices

    Seller Price
    Cardmarket 0.13 EUR / 0.38 EUR
    Tcgplayer / 0.76 USD 0.19 USD
    Manapool / 0.39 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.