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AI 🤖 Find me cards equivalent to: Dream Halls

Equivalent cards to Dream Halls (blue):

  • Omniscience: Lets you cast spells for free; very similar effect.
  • Mind's Desire: Storm spell to cast multiple spells for free, though more restricted.
  • Leyline of Anticipation: Gives flash (not cost reduction, but affects casting similarly).


Reason: All are blue cards that massively alter casting/cost mechanics. Omniscience is closest.

Results:

Dream Halls #28 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This only replaces the mana cost (the mana in the upper right hand corner of the card). It will not pay additional costs from the card text (such as Buyback) or from other effects. It does not prevent you from paying those additional costs if you want or need to.
  • Prices

    Seller Price
    Tcgplayer 20.92 USD
    Cardmarket 20.53 EUR
    Cardkingdom 21.99 USD
    Cardsphere 23.72 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rather than pay the mana cost for a spell, its controller maydiscarda card that shares a color with that spell.

    Leyline of Anticipation #61 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
  • Prices

    Seller Price
    Tcgplayer 2.12 USD / 18.49 USD
    Cardmarket 2.35 EUR / 10.76 EUR
    Cardkingdom 4.99 USD / 10.99 USD
    Cardsphere 2.13 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If this card is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.

    Mind's Desire #80 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Storm

    Rules

  • If the card is not played by end of turn, it remains exiled until end of game.
  • The card is face-up when exiled.
  • A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.
  • Spells cast from zones other than a player's hand and spells that were countered are counted by the storm ability.
  • The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
  • The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
  • Prices

    Seller Price
    Tcgplayer 5.62 USD 7.98 USD 5.38 USD
    Cardmarket 8.21 EUR / 14.55 EUR
    Cardkingdom 7.99 USD 13.99 USD 8.49 USD
    Cardsphere 5.12 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

    Omniscience #90 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 10
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the spell.
  • Once you cast Omniscience, if it's your turn, you'll have priority immediately after it resolves. You can cast another spell before any player can attempt to remove Omniscience with spells or abilities.
  • You must follow the normal timing permissions and restrictions of each spell you cast.
  • Prices

    Seller Price
    Tcgplayer 233.79 USD
    Cardmarket 176.17 EUR
    Cardkingdom 299.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast spells from your hand without paying their mana costs.

    Dream Halls Enchantment Normal - ~$14.83

    Leyline of Anticipation Enchantment Normal - ~$6.85

    Mind's Desire Sorcery Normal - ~$7.83

    Omniscience Enchantment Normal - ~$121.1

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