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"Find me cards equivalent to: Drider"

Cards equivalent to Drider (creature, black, spider synergy, reach, makes spider tokens):
1. Ishkanah, Grafwidow — Makes Spider tokens, has reach, but is green-black.
2. Chainweb Aracnir — Reach, creates Spider synergy, green only.
3. Arasta of the Endless Web — Reach, creates Spider tokens, green only.
4. Your searched card: Drider — Black, reach, creates 2/1 black Spider tokens with menace and reach.


Reason: There are no mono-black spiders that create spider tokens with reach. Closest equivalents have reach, create spider tokens, but are also green. Drider is unique for mono-black.

Found Cards

4 Results

Arasta of the Endless Web

Chainweb Aracnir

Drider

Ishkanah, Grafwidow

Arasta of the Endless Web #32 Legendary Enchantment Creature — Spider

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/5
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Spider
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Reach

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

    Chainweb Aracnir #167 Creature — Spider

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Spider
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escape Reach

    Rules

  • After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
  • Escape's permission doesn't change when you may cast the spell from your graveyard.
  • If Chainweb Aracnir leaves the battlefield before its triggered ability resolves, use its power as it last existed on the battlefield to determine how much damage it deals.
  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
  • If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
  • Prices

    Seller Price
    Manapool / 0.36 USD 0.15 USD
    Cardmarket 0.17 EUR / 0.26 EUR
    Cardkingdom 0.35 USD / 2.49 USD
    Tcgplayer 0.23 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach When this creature enters, it deals damage equal to its power to target creature with flying an opponent controls. Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with three +1/+1 counters on it.

    Drider #98 Creature — Elf Spider

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Spider
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Reach

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 0.79 USD
    Tcgplayer / 0.37 USD 0.14 USD
    Cardmarket / 0.3 EUR 0.18 EUR
    Manapool / 0.29 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach Whenever this creature deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.

    Ishkanah, Grafwidow #162s Legendary Creature — Spider

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/5
    Types:
  • Creature
  • SubTypes:
  • Spider
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Reach

    Rules

  • The number of Spiders you control is checked only as Ishkanah's last ability resolves. The ability will count Ishkanah itself if it's still on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD
    Manapool 13.54 USD
    Cardmarket / 5.27 EUR 1.65 EUR
    Tcgplayer 13.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach Delirium — When Ishkanah enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. : Target opponent loses 1 life for each Spider you control.