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AI 🤖 Find me cards equivalent to: Drought

Equivalent cards to Drought (white, enchantment, land hate):

  • Land Equilibrium (Blue, similar land control, but not white)
  • Magus of the Tabernacle (White, taxes creatures, land pressure)
  • Karmic Justice (White, punishes removal, board protection)
  • Ward of Bones (Artifact, limits lands/creatures/artifacts, colorless playability)
  • Tithe Taker (White, taxes spells/abilities during your turn, not land-specific though)

None are exactly the same, but Magus of the Tabernacle and Ward of Bones provide similar tax/denial effects in white or colorless. Land Tax helps combat land acceleration indirectly.

Results:

Drought #21 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You have to sacrifice a Swamp for each black mana in the activation cost. If you use Pestilence with {B}{B}{B}{B}, that’s 4 activations with {B} each so you sacrifice 4 Swamps.
  • A hybrid symbol that is both black and another type is a black mana symbol, regardless of what cost is paid for it.
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Cardmarket 0.18 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.29 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep,sacrificethis enchantment unless you pay . Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

    Karmic Justice #26 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell or ability an opponent controls destroys Karmic Justice, Karmic Justice's ability will trigger.
  • Spells and abilities that cause you to sacrifice permanents will not cause Karmic Justice's ability to trigger.
  • Prices

    Seller Price
    Tcgplayer 2.9 USD / 47.71 USD
    Cardmarket 3.08 EUR / 32.01 EUR
    Cardkingdom 3.99 USD / 32.99 USD
    Cardsphere 2.7 USD
    Manapool 1.52 USD / 19.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you maydestroytarget permanent that opponent controls.

    Land Equilibrium #40 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a land that would enter has its own "If [this land] would enter" replacement effect, the player who will control that land chooses which replacement effect to apply. After applying one, if the other one would still be applicable, it's then applied.
  • If an opponent puts a land onto the battlefield under their own control, they may sacrifice that same land. The player won't be able to tap that land for mana before sacrificing it.
  • This effect applies no matter how the land would enter: because an opponent plays it, or because a spell or ability allows that opponent to put it onto the battlefield. Note that it doesn't matter under whose control the land enters. If the opponent would put the land onto the battlefield under someone else's control (as a result of Yavimaya Dryad's ability, for example), that opponent will still have to sacrifice a land.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land of their choice.

    Land Tax #9 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can fetch any of the “Snow-Covered” lands, since they all also have the supertype basic.
  • This ability has an “intervening ‘if' clause.” That means (1) the ability won't trigger at all unless any one of your opponents controls more lands than you, and (2) the ability will do nothing if you control at least as many lands as each of your opponents by the time it resolves.
  • You shuffle your library if you search, even if you don't put any basic land cards into your hand.
  • Prices

    Seller Price
    Tcgplayer 18.09 USD / 26.19 USD
    Cardmarket 16.18 EUR / 21.08 EUR
    Cardkingdom 29.99 USD / 44.99 USD
    Cardsphere 17.87 USD
    Manapool 18.75 USD / 24.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, thenshuffle

    Magus of the Tabernacle #8 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/6
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.31 USD / 8.54 USD
    Cardmarket 0.56 EUR / 4.94 EUR
    Cardkingdom 1.49 USD / 8.99 USD
    Cardsphere 1.3 USD
    Manapool 0.79 USD / 4.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures have "At the beginning of your upkeep,sacrificethis creature unless you pay ."

    Tithe Taker #27 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Afterlife

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by Tithe Taker.
  • An opponent's activated ability that costs no mana to activate will cost {1} plus its non-mana costs during your turn.
  • Because blockers are chosen all at once, you can't block with a creature with afterlife, wait for it to die, then block with the resulting Spirit tokens.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Tithe Taker's effect), then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 1.18 USD
    Cardmarket 0.4 EUR / 1.6 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.42 USD
    Manapool 0.17 USD / 1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

    Ward of Bones #174 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Spelling this out completely: — Each opponent who controls more creatures than you can’t play creature cards. — Each opponent who controls more artifacts than you can’t play artifact cards. — Each opponent who controls more enchantments than you can’t play enchantment cards. — Each opponent who controls more lands than you can’t play land cards.
  • Prices

    Seller Price
    Tcgplayer 18.23 USD / 102.63 USD
    Cardmarket 6.86 EUR / 30.94 EUR
    Cardkingdom 20.99 USD / 94.99 USD
    Cardsphere 19.52 USD
    Manapool 13.66 USD / 93.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.

    Drought Enchantment Normal - ~$0.27

    Karmic Justice Enchantment Normal - ~$16.23

    Land Equilibrium Enchantment Normal

    Land Tax Enchantment Normal - ~$24.19

    Magus of the Tabernacle Creature — Human Wizard Normal - ~$3.59

    Tithe Taker Creature — Human Soldier Normal - ~$0.68

    Ward of Bones Artifact Normal - ~$44.6

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