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5 Cards Found

AI 🤖 Find me cards equivalent to: Drove of Elves

Cards equivalent to Drove of Elves (green, scales with green permanents or number of creatures):

  • Scion of the Wild (Power/Toughness = creatures you control)
  • Jadelight Spelunker (gets stronger with creatures you control, domain synergy)
  • Kalonian Twingrove (number of Forests you control)
  • Verdant Force (creates Saprolings, works well if you have lots of green permanents)

These cards scale with board presence in a similar manner.

Results:

Drove of Elves #112 Creature — Elf

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: */*
Types:
  • Creature
  • SubTypes:
  • Elf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.73 USD / 10.3 USD
    Cardmarket 0.41 EUR / 1.3 EUR
    Cardkingdom 0.69 USD / 3.99 USD
    Cardsphere 0.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control.

    Jadelight Spelunker #382 Creature — Merfolk Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Explore

    Rules

  • If Jadelight Spelunker enters the battlefield without being cast, or if it was cast with X equal to 0, the enters-the-battlefield ability will still trigger, but Jadelight Spelunker won't explore at all.
  • If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
  • If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
  • If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
  • In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
  • Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
  • Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.25 USD
    Cardmarket 0.29 EUR / 0.33 EUR
    Cardkingdom 0.49 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1counteron that creature, then put the card back or put it into your graveyard.)

    Kalonian Twingrove #182 Creature — Treefolk Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • The ability that defines Kalonian Twingrove's power and toughness works in all zones, not just the battlefield.
  • The power and toughness of both Kalonian Twingrove and the token it creates will change as the number of Forests you control changes.
  • Prices

    Seller Price
    Tcgplayer 0.51 USD / 1.81 USD
    Cardmarket 0.66 EUR / 1.62 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. When this creature enters, create a green Treefolk Warrior creature token with "This token's power and toughness are each equal to the number of Forests you control."

    Scion of the Wild #182 Creature — Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 0.99 USD
    Cardmarket 0.1 EUR / 0.88 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Scion of the Wild's power and toughness are each equal to the number of creatures you control.

    Verdant Force #214 aka. Best Fatty Ever Printed Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • In Two-Headed Giant, triggers only once per upkeep, not once for each player.
  • Verdant Force’s ability triggers at the beginning of each upkeep, not just each of your upkeeps.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardmarket 0.23 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each upkeep, create a 1/1 green Saproling creature token.

    Drove of Elves Creature — Elf Normal - ~$2.59

    Jadelight Spelunker Creature — Merfolk Scout Normal - ~$0.34

    Kalonian Twingrove Creature — Treefolk Warrior Normal - ~$0.99

    Scion of the Wild Creature — Avatar Normal - ~$0.56

    Verdant Force Creature — Elemental Normal - ~$0.33

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