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"Find me cards equivalent to: Druidic Ritual"

Equivalent or similar cards (Green, Sorcery, graveyard recursion):

  • Druidic Ritual (reference card)
  • Grisly Salvage — Mills cards, returns a creature/land to hand
  • Revive — Returns a green card from graveyard to hand
  • Once and Future — Returns up to two cards, one to hand, one to library
  • Nature's Spiral — Returns any permanent card from graveyard to hand
  • Reclaim the Wastes — Similar green recursion, more ramp oriented


Reason:
All are green sorceries with a focus on graveyard recursion, close to Druidic Ritual's effect.

Found Cards

6 Results

Druidic Ritual

Grisly Salvage

Nature's Spiral

Once and Future

Reclaim the Wastes

Revive

Druidic Ritual #208 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If you have fewer than three cards in your library, you can't choose to mill any cards this way.
  • The creature and/or land card you return doesn't need to be one of the cards you just milled. It can be any card that is in your graveyard at that time.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You maymillthree cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (Tomilla card, put the top card of your library into your graveyard.)

    Grisly Salvage #165 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 1.34 EUR 0.2 EUR
    Cardkingdom / 2.49 USD 0.35 USD
    Tcgplayer / 1.66 USD 0.21 USD
    Manapool 0.15 USD / 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

    Nature's Spiral #196 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.49 EUR 0.09 EUR
    Tcgplayer / 0.25 USD 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target permanent card from your graveyard to your hand.

    Once and Future #168 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Adamant effects check what mana was actually spent to cast a spell. If an effect allows you to spend mana “as though it were mana” of any color or type, that allows you to spend mana you couldn't otherwise spend, but it doesn't change what mana you spent to cast the spell.
  • If an effect allows you to cast a spell without paying its mana cost, you can't choose to cast it and pay unless another rule or effect allows you to cast that spell for a cost. Similarly, you can't waive a cost reduction unless that effect says you may.
  • If an instant or sorcery spell has an adamant ability, you perform the spell's instructions in order. You don't perform the adamant instruction before the spell resolves or before any other effects printed above it.
  • If one of the two target cards is an illegal target by the time Once and Future resolves, you'll put the other in the appropriate zone and exile Once and Future. If both targets are illegal, the spell won't resolve and you won't exile Once and Future.
  • If you copy a spell that has an adamant ability, no mana was spent to cast the copy at all, so that ability won't apply.
  • You choose which card will be returned to your hand and which will be put on top of your library as you choose those cards as targets, not as Once and Future resolves.
  • Prices

    Seller Price
    Tcgplayer / 0.28 USD 0.25 USD
    Cardkingdom / 0.79 USD 0.39 USD
    Manapool 0.15 USD / 0.28 USD
    Cardmarket / 0.28 EUR 0.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future.

    Reclaim the Wastes #200 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardmarket 0.08 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.21 USD 0.28 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, thenshuffle If this spell was kicked, search your library for two basic land cards instead of one.

    Revive #187 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.12 EUR / 0.45 EUR
    Manapool 0.15 USD / 0.29 USD
    Tcgplayer 0.17 USD / 0.45 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target green card from your graveyard to your hand.