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6 Cards Found

AI 🤖 Find me cards equivalent to: Dual Casting

Cards equivalent to Dual Casting (red enchantments/auras that grant copying ability) include:
1. Fervent Mastery—lets you copy spells, but not as flexibly.
2. Twincast (blue)—note: wrong color but similar effect.
3. Fork—classic red instant for copying, not an aura.

Closest red aura:

  • Fiery Conclusion is unrelated (sac-based).
  • There are no exact red Aura equivalents. Dual Casting is unique for attaching to creatures and copying spells.

Closest functional alternatives in red are instants/sorceries like Fork and Reverberate for copying spells—no other red aura does this directly.


Reason:
Dual Casting is one-of-a-kind as a red Aura with this effect.

Results:

Dual Casting #133 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Enchant

    Rules

  • If the spell being copied has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.
  • If the spell being copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode(s). You can’t choose different ones.
  • The ability granted by Dual Casting can target (and copy) any instant or sorcery spell you control, not just one with targets.
  • The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
  • The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if you sacrifice a 3/3 creature to cast Fling and then copy it with the ability granted by Dual Casting, the copy of Fling will also deal 3 damage to its target.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD / 2.51 USD
    Cardmarket 0.32 EUR / 1.44 EUR
    Cardkingdom 0.69 USD / 2.99 USD
    Cardsphere 0.54 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

    Fervent Mastery #101 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect increases or decreases the cost of spells you cast, that cost increase or decrease is applied to the alternative cost you chose to pay. In that case, the cost was still paid for the purposes of the effect, even if you paid more or less for it when it was cast.
  • If the {2}{R}{R} cost was paid, the opponent chooses how many and which cards to discard as Fervent Mastery resolves. They may choose to discard no cards.
  • If you choose to pay one alternative cost, you can’t pay any other alternative costs. For example, if an effect lets you cast a “Mastery” spell “without paying its mana cost,” you can’t also choose to pay its given alternative cost.
  • If you copy a “Mastery” spell and the alternative cost was paid, the copy will resolve as though the cost was paid.
  • In a multiplayer game, you choose which opponent takes the prescribed action as the spell resolves.
  • The mana value of a spell on the stack is determined by its mana cost, not any alternative costs you used to pay for it.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.23 USD
    Cardmarket 0.23 EUR / 0.23 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may pay rather than pay this spell's mana cost. If the cost was paid, an opponent discards any number of cards, then draws that many cards. Search your library for up to three cards, put them into your hand, shuffle, thendiscardthree cards at random.

    Fiery Conclusion #42 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
  • You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD
    Cardmarket 0.04 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea creature. Fiery Conclusion deals 5 damage to target creature.

    Fork #153 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For spells that can have a variable number of targets, the controller of the copy must use the same number of targets the original spell did.
  • Fork does not let you make non-targeting choices about the spell.
  • Fork will not copy changes made by modifying effects to the spell prior to the use of Fork, such as text-changing effects.
  • Forking a spell with an X in the cost requires you to use the same X value.
  • If mana or other costs need to be spent at resolution of the spell, the player of Fork would still be responsible for paying that cost.
  • If the spell being copied targets a spell on the stack, it is possible to target Fork itself since Fork is still on the stack when you pick the target(s) for the copy. Note that the copy's target will be illegal when it resolves.
  • If you copy a spell for which Buyback has been paid, you get nothing back since the copied spell does not have a card to give you.
  • It does copy the mana symbols in the mana cost for the card it is copying, but it uses its own color definition and not the one from those mana symbols. This is so it maintains its color just like the text says.
  • The Fork card goes to the graveyard when it resolves and leaves the copy on the stack. There is no card representing the copy on the stack.
  • The copy that is placed on the stack is not considered to have been "cast".
  • When a spell with additional costs is copied, you don't have to pay those costs again.
  • You need not (and may not) pay any additional mana or other costs (like sacrifices) to use the spell which is Forked. You get control over a complete copy but can change nothing except the targets.
  • If you Fork a Spliced spell, the spliced text is added during the announcement of the original spell, and therefore is fully copied by Fork.
  • The copy will have the same mana cost as the original spell, but will be red rather than whatever color that mana cost would have made it.
  • If the targeted spell was kicked, then the copy will be kicked as well. If the targeted spell was not kicked, then the copy will not be kicked.
  • Prices

    Seller Price
    Tcgplayer 117.52 USD
    Cardmarket 66.08 EUR
    Cardkingdom 139.99 USD
    Cardsphere 97.65 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

    Reverberate #20 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the copy says that it affects "you," it affects the controller of the copy, not the controller of the original spell. Similarly, if the copy says that it affects an "opponent," it affects an opponent of the copy's controller, not an opponent of the original spell's controller.
  • If the spell Reverberate copies has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.
  • If the spell Reverberate copies is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.
  • Reverberate can target (and copy) any instant or sorcery spell, not just one with targets. It doesn't matter who controls it.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • When Reverberate resolves, it creates a copy of a spell. You control the copy. That copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
  • You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if a player sacrifices a 3/3 creature to cast Fling, and you copy it with Reverberate, the copy of Fling will also deal 3 damage to its target.
  • Prices

    Seller Price
    Tcgplayer 2.13 USD
    Cardmarket 1.76 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Copy target instant or sorcery spell. You may choose new targets for the copy.

    Twincast #60 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the spell has damage divided as it was cast, the division can't be changed, although the targets receiving that damage still can. The same is true of spells that distribute counters.
  • If the spell that's copied has an X whose value was determined as it was cast, the copy will have the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. A different mode can't be chosen.
  • The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy will resolve before the original spell does.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Twincast can copy any instant or sorcery spell, not just one with targets.
  • You can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • Prices

    Seller Price
    Tcgplayer 4.96 USD / 15.03 USD
    Cardmarket 2.01 EUR / 12.31 EUR
    Cardkingdom 5.49 USD / 16.99 USD
    Cardsphere 4.68 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Copy target instant or sorcery spell. You may choose new targets for the copy.

    Dual Casting Enchantment — Aura Normal - ~$1.28

    Fervent Mastery Sorcery Normal - ~$0.31

    Fiery Conclusion Instant Normal - ~$0.2

    Fork Instant Normal - ~$105.31

    Reverberate Instant Normal - ~$1.94

    Twincast Instant Normal - ~$8.78

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