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AI 🤖 Find me cards equivalent to: Dungeon Descent

Equivalent card: Vraska's Fall (for -1/-1 or Sac/maps, but not exact).
Better equivalents: There are no exact equivalents to Dungeon Descent (which taps to give a creature -1/-1 if you control a legendary creature), but similar utility lands with conditional tap abilities in the same (colorless) slot include Deserted Temple, Detection Tower, or Wasteland, though their effects differ.


Reason: There is currently no other land that taps to give -1/-1 or any combat-related debuff with a legendary creature condition, colorless only.

Results:

Deserted Temple #393z Land

Info

Color:
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Cost:
Rarity: Mythic
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
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    Layout:
    Normal
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    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Untap target land.

    Detection Tower #249 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
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    Layout:
    Normal
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    Rules

  • Because Detection Tower’s last ability doesn’t change the characteristics of any permanents, the set of creatures affected by it is constantly updated. Creatures that come under your opponents’ control later in the turn can be targeted as though they didn’t have hexproof.
  • Creatures your opponents control with “hexproof from [quality]” abilities can be targeted as though they didn’t have those abilities as well.
  • Your opponents and creatures your opponents control don’t actually lose hexproof, although you will ignore hexproof for purposes of choosing targets of spells and abilities you control.
  • Prices

    Seller Price
    Tcgplayer 1.72 USD / 4.4 USD
    Cardmarket 1.21 EUR / 2.42 EUR
    Cardkingdom 3.49 USD
    Cardsphere 1.86 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

    Dungeon Descent #255a Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
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    Layout:
    Normal
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    Abilities/Keywords

    Rules

  • A player may only have one dungeon in the command zone at a time.
  • Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
  • Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
  • Dungeons are removed from the game as a state-based action.
  • If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
  • Moving into a dungeon room will cause its room ability to trigger.
  • Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
  • The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
  • You can only move forward (well, downward) in a dungeon, never backwards or sideways.
  • Prices

    Seller Price
    Tcgplayer 5.99 USD
    Cardmarket 1.89 EUR
    Cardkingdom 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . , , Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

    Vraska's Fall #116 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
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    Layout:
    Normal
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    Saltiness:
    Tokens:

    Rules

  • Each opponent gets a poison counter even if they can't sacrifice any permanents.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 0.34 USD
    Cardmarket 0.14 EUR / 0.27 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent sacrifices a creature or planeswalker of their choice and gets a poisoncounter

    Wasteland #178 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 24.98 USD / 22.05 USD
    Cardmarket 25.31 EUR / 23.53 EUR
    Cardkingdom 22.99 USD / 23.99 USD
    Cardsphere 21.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . ,Sacrificethis land:Destroytarget nonbasic land.

    Deserted Temple Land Normal

    Detection Tower Land Normal - ~$2.52

    Dungeon Descent Land Normal - ~$4.62

    Vraska's Fall Instant Normal - ~$0.3

    Wasteland Land Normal - ~$23.46

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