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AI 🤖 Find me cards equivalent to: Dynaheir, Invoker Adept

Equivalent cards to Dynaheir, Invoker Adept (blue, red, white; abilities involving activated abilities and untapping):

  • Unwinding Clock (Untaps all artifacts you control during each other player’s untap step.)
  • Raff Capashen, Ship's Mage (Allows instant-speed artifact casting.)
  • Kurazda Guildmage (Activated abilities, but is green/white, not Triumvirate colors.)
  • Thousand-Year Elixir (Gives creatures activated abilities haste and untap ability.)

There are few exact equivalents, but Thousand-Year Elixir is closest in function for granting haste and untapping. Cards that untap permanents or enhance activated abilities in Jeskai (blue/red/white) colors are rare.

Results:

Dynaheir, Invoker Adept #273s Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Haste

    Rules

  • Dynaheir has received an update to its Oracle text. Specifically, the delayed triggered ability doesn't trigger if you activate a mana ability that costs four or more mana to activate.
  • Dynaheir, Invoker Adept doesn't actually grant haste to creatures you control, nor does it let you attack with them as though they had haste.
  • Prices

    Seller Price
    Tcgplayer 0.75 USD
    Cardmarket 0.3 EUR / 0.7 EUR
    Cardkingdom 0.69 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste You may activate abilities of other creatures you control as though those creatures had haste. : When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.

    Raff Capashen, Ship's Mage #202s Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't.
  • Prices

    Seller Price
    Tcgplayer 2.6 USD
    Cardmarket 0.68 EUR
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

    Thousand-Year Elixir #263 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Thousand-Year Elixir doesn’t actually grant haste to creatures you control, nor does it let you attack with them as though they had haste.
  • Prices

    Seller Price
    Tcgplayer 13.25 USD / 99.93 USD
    Cardmarket 9.27 EUR / 50.47 EUR
    Cardkingdom 23.99 USD / 129.99 USD
    Cardsphere 12.11 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may activate abilities of creatures you control as though those creatures had haste. , : Untap target creature.

    Unwinding Clock #164 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Even if you control more than one Unwinding Clock, you'll only untap your artifacts once during each other player's untap step.
  • Some effects, such as the one generated by Rust Tick's ability, state that an artifact doesn't untap during its controller's untap step. These effects won't apply and stop the artifact from untapping during another player's untap step.
  • Those artifacts untap at the same time as the active player's permanents. You have no choice about what untaps and can't choose to not untap an artifact you control.
  • Prices

    Seller Price
    Tcgplayer 15.5 USD / 27.94 USD
    Cardmarket 9.04 EUR / 17.6 EUR
    Cardkingdom 21.99 USD / 49.99 USD
    Cardsphere 14.14 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Untap all artifacts you control during each other player's untap step.

    Dynaheir, Invoker Adept Legendary Creature — Human Wizard Normal - ~$2.73

    Raff Capashen, Ship's Mage Legendary Creature — Human Wizard Normal - ~$3.98

    Thousand-Year Elixir Artifact Normal - ~$35.57

    Unwinding Clock Artifact Normal - ~$17.28

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