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"Find me cards equivalent to: Earthbender Ascension"

Here are some green (G) enchantments similar to Earthbender Ascension based on landfall, quest counters, or land-based ramp:
1. Zendikar's Roil
Enchantment — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.

Reason: Landfall-like trigger.
2. Rampaging Baloths
Creature but with landfall; still notable, but skip for strict enchantments.
3. Zendikar Resurgent
Enchantment — Ramp focus and reward for playing lands.
4. Growing Rites of Itlimoc
Legendary Enchantment — Pseudo-quest mechanic, cares about creatures.
5. Quest for the Gemblades
Enchantment — Uses quest counters and rewards with +1/+1 counters.
6. Verdant Ascension (Fake card, does not exist)

Closest real matches:

  • Zendikar's Roil
  • Zendikar Resurgent
  • Quest for the Gemblades

Each of these shares a mechanic or focus area with Earthbender Ascension (landfall, ramp, quest counters, or buffing creatures).

Found Cards

5 Results

Earthbender Ascension

Quest for the Gemblades

Rampaging Baloths

Zendikar Resurgent

Zendikar's Roil

Earthbender Ascension #175s Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Earthbend

    Rules

  • The land that the first ability searches for is not on the battlefield when you select targets for earthbend, so it cannot be the land that you earthbend.
  • Prices

    Seller Price
    Manapool 8.33 USD
    Cardkingdom 9.49 USD
    Tcgplayer 10.3 USD
    Cardmarket 3.83 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, thenshuffle Landfall — Whenever a land you control enters, put a questcounteron this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1counteron target creature you control. It gains trample until end of turn.

    Quest for the Gemblades #177 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there are no counters on Quest for the Gemblades yet, and simultaneously a creature you control deals combat damage to a creature and a creature you control is dealt lethal combat damage, the first ability will trigger too late for you to be able to activate the second ability and save your creature.
  • The first ability will trigger multiple times if a creature you control deals combat damage to multiple creatures, and/or if multiple creatures you control each deal combat damage to a single creature.
  • When the first ability resolves, you may put just one quest counter on Quest for the Gemblades. It doesn’t matter how much damage the source dealt.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.22 USD 0.09 USD
    Manapool 0.15 USD / 0.29 USD
    Cardmarket / 0.28 EUR 0.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control deals combat damage to a creature, you may put a questcounteron this enchantment. Remove a questcounterfrom this enchantment andsacrificeit: Put four +1/+1 counters on target creature.

    Rampaging Baloths #2370 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Trample

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Cardkingdom / 5.99 USD 4.99 USD
    Tcgplayer 4.92 USD / 5.54 USD
    Cardmarket 3.69 EUR / 4.84 EUR
    Manapool / 4.59 USD 4.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.

    Zendikar Resurgent #147 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the land’s mana ability produces more than one type of mana, choose one of those types to determine what mana Zendikar Resurgent produces.
  • The last ability will resolve before the creature spell that caused it to trigger.
  • Prices

    Seller Price
    Cardmarket / 3.7 EUR 1.69 EUR
    Manapool 2.06 USD / 3.31 USD
    Tcgplayer / 5.69 USD 3.09 USD
    Cardkingdom 4.49 USD / 7.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.

    Zendikar's Roil #209 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.48 USD / 4.36 USD
    Cardmarket 0.92 EUR / 4.37 EUR
    Tcgplayer 0.84 USD / 6.44 USD
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.