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"Find me cards equivalent to: Edgar, Master Machinist"

Equivalent cards to Edgar, Master Machinist (Legendary Creature — Human Artificer Noble, colors: Red, White):
1. Rebbec, Architect of Ascension – Legendary Human Artificer (White). Protects your artifacts and is an artificer, sharing artifact synergy.
2. Jor Kadeen, First Goldwarden – Legendary Human Rebel (Red, White). Artifact synergy in RW and rewards for attacking.
3. Depala, Pilot Exemplar – Legendary Dwarf Pilot (Red, White). Synergizes with artifacts and aggressive attacks.

Edgar, Master Machinist is included for reference.

Reason: All are RW legendary creatures that support artifact strategies or aggressive play, matching the color and synergy.

Found Cards

4 Results

Depala, Pilot Exemplar

Edgar, Master Machinist

Jor Kadeen, First Goldwarden

Rebbec, Architect of Ascension

Depala, Pilot Exemplar #178s Legendary Creature — Dwarf Pilot

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Pilot
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Depala, Pilot Exemplar's last ability is a triggered ability, not an activated ability. It doesn't allow you to tap Depala whenever you want; rather, you need some other way of tapping it, such as by attacking.
  • For the ability to trigger, Depala has to actually change from untapped to tapped. If an effect attempts to tap Depala, but it was already tapped at the time, this ability won't trigger.
  • Prices

    Seller Price
    Cardmarket 0.89 EUR
    Tcgplayer 0.77 USD
    Manapool 0.62 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala becomes tapped, you may pay . If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

    Edgar, Master Machinist #169 Legendary Creature — Human Artificer Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Edgar must be under your control in order to start casting an artifact spell using its first ability, but it doesn't need to stay under your control throughout that process or be under your control as the spell resolves. If, for example, you sacrifice Edgar to pay an additional cost of the spell or Edgar is destroyed in response, the spell will still resolve normally.
  • If an artifact you control has {X} in its mana cost, X is 0 for the purpose of calculating its mana value.
  • The value of X is calculated only once, as Edgar's last ability resolves.
  • You must still pay all costs and follow any timing restrictions and permissions for artifact spells you cast from your graveyard this way. Normally, you'll be able to cast them only during your main phase while the stack is empty.
  • Prices

    Seller Price
    Cardmarket / 2.16 EUR 0.51 EUR
    Manapool 0.15 USD / 1.56 USD
    Tcgplayer 0.47 USD / 3.02 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped. Tools — Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.

    Jor Kadeen, First Goldwarden #203 Legendary Creature — Human Rebel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rebel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • The value of X is determined only once, as the triggered ability resolves. If the number of equipped creatures you control changes after that time, it won't change the bonus granted.
  • Prices

    Seller Price
    Tcgplayer / 0.33 USD 0.3 USD
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.15 EUR / 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.

    Rebbec, Architect of Ascension #42 Legendary Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value. If an artifact you control has {X} in its mana cost, X is considered to be 0.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.28 USD 0.15 USD
    Tcgplayer / 0.3 USD 0.31 USD
    Cardmarket / 0.23 EUR 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Artifacts you control have protection from each mana value among artifacts you control. Partner (You can have two commanders if both have partner.)