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"Find me cards equivalent to: Eivor, Battle-Ready"

Equivalent cards to Eivor, Battle-Ready (Red/White, legendary, cares about equipment, combat abilities):
1. Wyleth, Soul of Steel — Legendary, Red/White, vigilance, draws you cards when equipped and attacking.
2. Sram, Senior Edificer — Legendary, White, draws when casting equipment (mono-white).
3. Akiri, Fearless Voyager — Legendary, Red/White, interacts with equipped creatures and draws cards on attacks.
4. Adriana, Captain of the Guard — Legendary, Red/White, gives melee (combat-focused).
5. Sydri, Galvanic Genius — (not red/white, excluded).

All have equipment/combat synergy, but Eivor, Battle-Ready is unique for direct damage on attack. Closest in function is Akiri, Fearless Voyager.

Found Cards

6 Results

Adriana, Captain of the Guard

Akiri, Fearless Voyager

Eivor, Battle-Ready

Sram, Senior Edificer

Sydri, Galvanic Genius

Wyleth, Soul of Steel

Adriana, Captain of the Guard #114 Legendary Creature — Human Knight

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Melee

    Rules

  • Creatures that enter the battlefield attacking were never declared as attackers, so they won't count toward melee's effect. Similarly, if a creature with melee enters the battlefield attacking, melee won't trigger.
  • It doesn't matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn.
  • Melee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus.
  • You determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn't matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn't matter if the opponent you attacked is still in the game.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Cardmarket 0.2 EUR
    Tcgplayer 0.38 USD
    Manapool 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

    Akiri, Fearless Voyager #365 Legendary Creature — Kor Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Akiri's first ability has you draw just one card per player you attack with an equipped creature, no matter how many equipped creatures you attack them with beyond the first and no matter how many Equipment that creature's carrying beyond the first.
  • If the creature is already tapped, it just gains indestructible until end of turn.
  • The Equipment that's unattached remains on the battlefield.
  • You choose which Equipment to unattach as Akiri's second ability resolves. Unattaching an Equipment from a creature won't affect other Equipment attached to that creature. No player can take actions between the time you unattach that Equipment and the time that the creature becomes tapped and gains indestructible.
  • Equipped creatures attacking a planeswalker or battle won't cause Akiri's first ability to trigger.
  • Prices

    Seller Price
    Cardmarket 2.42 EUR / 2.55 EUR
    Tcgplayer 4.47 USD / 3.87 USD
    Cardkingdom / 3.49 USD 2.79 USD
    Manapool 2.78 USD / 3.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you attack a player with one or more equipped creatures, draw a card. : You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

    Eivor, Battle-Ready #274 Legendary Creature — Human Assassin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Assassin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.74 EUR
    Manapool 3.69 USD
    Cardkingdom 4.49 USD
    Tcgplayer 3.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance (Attacking doesn't cause this creature to tap.) Haste (This creature can attack as soon as it comes under your control.) Whenever Eivor attacks, it deals damage equal to the number of Equipment you control to each opponent.

    Sram, Senior Edificer #23p Legendary Creature — Dwarf Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD / 15.99 USD
    Cardmarket / 3.68 EUR 1.72 EUR
    Tcgplayer / 9.4 USD 2.65 USD
    Manapool / 8.19 USD 41.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

    Sydri, Galvanic Genius #220 Legendary Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • If an Equipment attached to a creature becomes a creature, it becomes unattached. An Equipment that is also a creature can’t equip another creature.
  • If the noncreature artifact had any other supertypes, types, or subtypes, it will keep those. In most cases, the artifact creature won’t have any creature types.
  • Multiple instances of deathtouch or lifelink on the same creature are redundant.
  • Prices

    Seller Price
    Tcgplayer 1.49 USD
    Cardmarket 0.26 EUR
    Cardkingdom 0.99 USD
    Manapool 0.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. : Target artifact creature gains deathtouch and lifelink until end of turn.

    Wyleth, Soul of Steel #362 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • The number of Auras and Equipment attached to Wyleth is determined as its triggered ability resolves. If Wyleth is no longer on the battlefield at that time, its last existence on the battlefield is checked to determine the number of Auras and Equipment attached to it.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD
    Cardmarket / 4.26 EUR 3.25 EUR
    Tcgplayer 2.83 USD
    Manapool 1.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever Wyleth attacks, draw a card for each Aura and Equipment attached to it.