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"Find me cards equivalent to: Elite Spellbinder"

Equivalent cards (white, hand disruption, ETB effect, flying if possible):
1. Elite Spellbinder — Reference card.
2. Drannith Magistrate — Prevents opponents from casting cards not from hand (not ETB, but disruptive).
3. Kitesail Freebooter (black, but closest in spirit with ETB exile effect).
4. Hushbringer — White, flying, but prevents ETB/LTB abilities (disruptive, not hand-focused).


Reason: White rarely exiles cards from hand with an ETB. Elite Spellbinder is unique in white; most similar effects are in black (Kitesail Freebooter). White's hand interaction is very limited.

Found Cards

4 Results

Drannith Magistrate

Elite Spellbinder

Hushbringer

Kitesail Freebooter

Drannith Magistrate #2 Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    EDH Bracket Attr:
    Game Changer
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects may put cards from other zones onto the battlefield under an opponent's control.
  • If a rule or effect allows them to do so, your opponents may play lands from zones other than their hand and activate abilities of cards in zones other than their hand.
  • If an effect says that an opponent may cast a spell from anywhere other than their hand, Drannith Magistrate's restriction overrules that permission.
  • Prices

    Seller Price
    Cardmarket / 9.66 EUR 8.54 EUR
    Manapool 8.11 USD / 8.95 USD
    Cardkingdom / 13.99 USD 11.99 USD
    Tcgplayer / 10.59 USD 7.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Your opponents can't cast spells from anywhere other than their hands.

    Elite Spellbinder #17 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If the exiled card is a modal double-faced card and its back face is a land, its owner may play it as a land. (Note that if the front face is also a land, you couldn’t have exiled it to begin with.)
  • Playing the exiled card follows all normal timing restrictions.
  • Prices

    Seller Price
    Cardmarket 0.29 EUR / 0.52 EUR
    Tcgplayer 0.31 USD / 0.3 USD
    Cardkingdom 0.49 USD / 0.79 USD
    Manapool / 0.2 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.

    Hushbringer #18p Creature — Faerie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • A creature entering the battlefield or dying at the same time as Hushbringer (including Hushbringer itself entering or dying) won't cause abilities to trigger.
  • Abilities that apply "as [this creature] enters the battlefield," such as choosing a color with Diamond Knight, are unaffected.
  • An ability that triggers on an event that causes a creature to die will still trigger. For example, an ability that triggers "whenever you sacrifice a creature" still triggers.
  • An ability that triggers when a card is put into a graveyard "from anywhere" may still trigger even if a creature dies. It will trigger if the ability is of a dying creature that triggers only when that creature is put into a graveyard from anywhere, if Hushbringer is the card being put into a graveyard, or if Hushbringer leaves the battlefield at the same time as the dying creature.
  • An ability that triggers when a creature "leaves the battlefield" won't trigger if that creature leaves the battlefield by dying.
  • Hushbringer affects a creature's own triggered abilities as well as other triggered abilities that trigger when that creature enters the battlefield or dies. Such triggered abilities start with "when" or "whenever."
  • Look at each permanent as it exists on the battlefield, taking into account continuous effects that apply to it after entering or before dying, to determine whether any triggered abilities will be stopped from triggering. For example, if a land that has become a creature dies, an ability that triggers when it dies doesn't trigger.
  • Replacement effects are unaffected by Hushbringer's ability. For example, a creature that enters the battlefield with one +1/+1 counter on it will still receive a +1/+1 counter, and Leyline of the Void will still exile creatures that would die.
  • The trigger event doesn't have to specifically refer to "creatures." In these cases, the trigger event may also refer to something being "put into a graveyard from the battlefield." For example, an ability that triggers "whenever an artifact is put into a graveyard from the battlefield" won't trigger if an artifact creature dies while Hushbringer is on the battlefield.
  • Prices

    Seller Price
    Cardmarket 0.67 EUR / 1.35 EUR
    Cardkingdom 1.29 USD / 2.49 USD
    Manapool 0.81 USD / 2.1 USD
    Tcgplayer 1.17 USD / 1.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, lifelink Creatures entering or dying don't cause abilities to trigger.

    Kitesail Freebooter #110 Creature — Human Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Kitesail Freebooter leaves the battlefield before its enters-the-battlefield ability resolves, the opponent will reveal their hand, but no card will be exiled.
  • Prices

    Seller Price
    Cardmarket / 0.47 EUR 0.17 EUR
    Tcgplayer / 0.78 USD 0.17 USD
    Cardkingdom 0.35 USD / 1.99 USD
    Manapool 0.15 USD / 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.