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"Find me cards equivalent to: Encampment Keeper"

Here are some white creatures with similar abilities (buffing your team for a cost), including Encampment Keeper:
1. Encampment Keeper — {7}{W}, {T}, Sacrifice: Team gets +2/+2.
2. Novice Knight — White creature, but no team pump. (Example of similar type, not ability.)
3. Selfless Spirit — Sacrifice: Gives indestructible instead of buff, but still protects the team.
4. Venerable Knight — Dies: Puts +1/+1 counter on another knight (not a team buff, but buff on death, still white).
5. Leonin Vanguard — Attacking: Gives yourself life and can become bigger, but not a full team pump.

Closest direct equivalents are rare in white common/uncommon creatures. None do exactly Encampment Keeper's effect, but Selfless Spirit is similar for the sacrificial team protection.
Reason: White often grants protection or counters rather than giant team-wide pumps for a cost.

Found Cards

5 Results

Encampment Keeper

Leonin Vanguard

Novice Knight

Selfless Spirit

Venerable Knight

Encampment Keeper #XLN-11 Creature — Dog

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Dog
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.1 EUR
    Tcgplayer 0.06 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike , ,Sacrificethis creature: Creatures you control get +2/+2 until end of turn.

    Leonin Vanguard #22 Creature — Cat Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't control three or more creatures as Leonin Vanguard's ability resolves, the ability does nothing. However, if you do control three or more creatures as it resolves, the +1/+1 bonus doesn't stop applying if you no longer control three creatures later in the turn.
  • If you don't control three or more creatures as your combat phase begins, Leonin Vanguard's ability won't trigger at all. Causing a permanent to become a creature during the beginning of combat step won't cause Leonin Vanguard's ability to trigger.
  • Prices

    Seller Price
    Manapool 0.21 USD / 0.84 USD
    Cardmarket 0.27 EUR / 0.55 EUR
    Tcgplayer 0.33 USD / 0.81 USD
    Cardkingdom / 1.99 USD 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.

    Novice Knight #M19-30 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Once Novice Knight has attacked, it will remain in combat even if it’s no longer enchanted or equipped.
  • Prices

    Seller Price
    Cardmarket 0.1 EUR / 0.2 EUR
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.) As long as this creature is enchanted or equipped, it can attack as though it didn't have defender.

    Selfless Spirit #129 Creature — Spirit Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The set of creatures affected by Selfless Spirit's last ability is determined as the ability resolves. Creatures you begin to control later in the turn won't gain indestructible.
  • Prices

    Seller Price
    Manapool 0.63 USD
    Tcgplayer 0.7 USD
    Cardmarket 1.06 EUR / 1.1 EUR
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.

    Venerable Knight #35 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a Knight you control is dealt lethal damage at the same time as Venerable Knight, they die at the same time. That Knight can't receive a counter from Venerable Knight's ability in time to save it.
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool / 0.2 USD 0.15 USD
    Cardmarket 0.09 EUR / 0.23 EUR
    Tcgplayer 0.08 USD / 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature dies, put a +1/+1counteron target Knight you control.