🤖 ManaHive AI
Equivalent cards to Energy Arc (Instant, Blue/White, untap & prevent damage):
1. Rout (has a white color, instant speed, can prevent combat via board wipe, but not untap)
2. Rootborn Defenses (W, instant, prevents damage by granting indestructible, but no untap)
3. Turn Aside (U, instant, protects a creature, not board-wide)
No direct equivalent exists with both effects in U/W. Energy Arc is unique for both untapping and preventing damage on multiple targets. Most similar are split cards like Down // Dirty or Coordinated Barrage (W), but these don’t hit both untap and damage prevention.
Closest overall: Reveille Squad (untaps for white), Holy Day (prevents all combat damage, white), but none combine both at instant speed and U/W color.
8 Results
Coordinated Barrage
Dirty
Energy Arc
Holy Day
Reveille Squad
Rootborn Defenses
Rout
Turn Aside
Coordinated Barrage #7 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.Down (Down // Dirty) #126 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 7 |
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| Layout: | Split |
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Target player discards two cards. Fuse (You may cast one or both halves of this card from your hand.)Dirty (Down // Dirty) #126 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 7 |
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| Layout: | Split |
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Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.)Energy Arc #106 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.Holy Day #23 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Prevent all combat damage that would be dealt this turn.Reveille Squad #18 Creature — Human Rebel
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
| Power/Toughness: | 3/3 |
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| Layout: | Normal |
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Whenever one or more creatures attack you, if this creature is untapped, you may untap all creatures you control.Rootborn Defenses #26 Instant
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| Rarity: | Common |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)Rout #101 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| Layout: | Normal |
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You may cast this spell as though it had flash if you payTurn Aside #78 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
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| Layout: | Normal |
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