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AI 🤖 Find me cards equivalent to: Errand of Duty

Equivalent cards to Errand of Duty (white instant, creates a 1/1 white creature token):

  • Raise the Alarm — Creates two 1/1 white Soldier tokens at instant speed.
  • Mogis's Warhound — Not equivalent (just for clarity).
  • Call the Cavalry — Not instant, but creates two 2/2 white Knight tokens.

Closest true equivalents at instant speed and in white:

  • Raise the Alarm
  • Master's Call (creates two 1/1 colorless Myr, but is white and blue)


Reason: Both create small creature tokens at instant speed like Errand of Duty.

Results:

Call the Cavalry #10 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.17 USD
    Cardmarket 0.1 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.17 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create two 2/2 white Knight creature tokens with vigilance.

    Errand of Duty #2a Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • A maximum of one nonbanding creature can join an attacking band no matter how many creatures with banding are in it.
  • Creatures in the same band must all attack the same player or planeswalker.
  • If a creature with banding attacks, it can team up with any number of other attacking creatures with banding (and up to one nonbanding creature) and attack as a unit called a "band." The band can be blocked by any creature that could block a single creature in the band. Blocking any creature in a band blocks the entire band. If a creature with banding is blocked, the attacking player chooses how the blockers' damage is assigned.
  • If a creature in combat has banding, its controller assigns damage for creatures blocking or blocked by it.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardmarket 0.08 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.15 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

    Master's Call #39644 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Myr

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create two 1/1 colorless Myr artifact creature tokens.

    Mogis's Warhound #104 Enchantment Creature — Dog

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Dog
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • If the enchanted creature leaves the battlefield, the Aura stops being an Aura and remains on the battlefield. Control of that permanent doesn't change; you'll control the resulting enchantment creature.
  • If, during your declare attackers step, Mogis's Warhound (or the creature it enchants) is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under its controller's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Similarly, if you cast an Aura spell with bestow targeting a creature controlled by another player, and that creature is an illegal target when the spell tries to resolve, it will finish resolving as an enchantment creature spell. It will enter the battlefield under your control.
  • The controller of Mogis's Warhound or the creature it's enchanting chooses which player or planeswalker to attack.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • You still control the Aura, even if it's enchanting a creature controlled by another player.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.48 USD
    Cardmarket 0.1 EUR / 0.28 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.22 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature attacks each combat if able. Enchanted creature gets +2/+2 and attacks each combat if able.

    Raise the Alarm #26 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.38 USD
    Cardmarket 0.16 EUR / 0.35 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create two 1/1 white Soldier creature tokens.

    Call the Cavalry Sorcery Normal - ~$2.49

    Errand of Duty Instant Normal - ~$2.48

    Master's Call Instant Normal

    Mogis's Warhound Enchantment Creature — Dog Normal - ~$1.86

    Raise the Alarm Instant Normal - ~$1.91

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