🤖 ManaHive AI
"Find me cards equivalent to: Escape to the Wilds"
Equivalents to Escape to the Wilds in red/green that exile cards and let you play them:
1. Wrenn's Resolve (Red) — Exile 2 cards, play them this turn.
2. Reckless Impulse (Red) — Exile 2 cards, play them this turn.
3. Light Up the Stage (Red) — Exile 1 (or 2 with spectacle), play them until end of next turn.
These all offer impulsive draw, though Escape to the Wilds also ramps. There’s no Gruul (RG) mana ramp in precisely the same way, but Oracle of Mul Daya (Green) and Ranger's Class (Green) give land advantage.
Found Cards
5 Results
Escape to the Wilds
Light Up the Stage
Oracle of Mul Daya
Reckless Impulse
Wrenn's Resolve
Escape to the Wilds #115 Sorcery
Info
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| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Text
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.Light Up the Stage #117 Sorcery
Info
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
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| Languages: | |
| Layout: | Normal |
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Abilities/Keywords
Spectacle
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
SpectacleOracle of Mul Daya #102 Creature — Elf Shaman
Info
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 2/2 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.Reckless Impulse #VOW-174 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.Wrenn's Resolve #173 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage