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"Find me cards equivalent to: Essence Backlash"

Cards equivalent to Essence Backlash (red/blue instants that counter creatures + do damage):
1. Ionize – Counters any spell, deals 2 damage to controller.
2. Sinister Sabotage – Counters any spell, surveil 1 (not damage, but best RU counter after Essence Backlash).
3. Counterflux – Cannot be countered, counters any spell.
4. Double Negative – Counters two spells.

None do exactly what Essence Backlash does (counter creature & deal power-as-damage), but these are its closest RU instant equivalents.

Found Cards

5 Results

Counterflux

Double Negative

Essence Backlash

Ionize

Sinister Sabotage

Counterflux #2471 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom / 6.99 USD 4.99 USD
    Tcgplayer / 7.66 USD 5.49 USD
    Cardmarket 5.91 EUR / 19.95 EUR
    Manapool / 7.53 USD 5.03 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Counter target spell you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Double Negative #87 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In order to counter two target spells, both of those spells must be on the stack at the time you cast Double Negative. Two spells can be on the stack at the same time as the result of an ability (such as cascade or replicate), as the result of a copy effect (such as the one from Cloven Casting or Twincast), or because a spell has been cast in response to another spell.
  • It’s unusual for a player to cast a spell in response to their own spell, and that will be specifically called out when it happens. Under normal circumstances, if a player casts a spell, it is assumed that the player passes priority afterward. If that player casts another spell, it is assumed that each other player has also passed priority, which caused the first spell to resolve and the first player to receive priority again. Unless the first player says otherwise, only one spell will be on the stack at a time in that scenario.
  • You may cast Double Negative with no targets, one target, or two targets.
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Manapool / 0.4 USD 0.15 USD
    Cardmarket 0.19 EUR / 0.6 EUR
    Tcgplayer 0.24 USD / 0.8 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter up to two target spells.

    Essence Backlash #160 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that change the power of a creature (such as the one of Collective Blessing) affect only creatures on the battlefield. They won’t change a creature spell’s power on the stack.
  • Essence Backlash can target a creature spell that can’t be countered. If Essence Backlash resolves, it won’t counter the spell but it will still deal damage.
  • If the creature’s power is * and it has an ability defining its power, use that ability to determine its power.
  • Prices

    Seller Price
    Cardmarket / 0.25 EUR 0.1 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.19 USD 0.15 USD
    Tcgplayer 0.1 USD / 0.21 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.

    Ionize #179p Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell that can’t be countered is a legal target for Ionize. The spell won’t be countered when Ionize resolves, but Ionize still deals 2 damage to that spell’s controller.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 1.49 USD
    Tcgplayer 0.81 USD / 0.7 USD
    Cardmarket / 0.46 EUR 0.48 EUR
    Manapool 0.26 USD / 0.43 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Ionize deals 2 damage to that spell's controller.

    Sinister Sabotage #54 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surveil

    Rules

  • A spell that can't be countered is a legal target for Sinister Sabotage. The spell won't be countered when Sinister Sabotage resolves, but you'll still surveil 1.
  • Some spells that instruct you to surveil require targets. You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't surveil.
  • You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.38 EUR
    Tcgplayer 0.4 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)