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"Find me cards equivalent to: Evil Comes to Fruition"

Equivalent cards to Evil Comes to Fruition (colorless Scheme that creates tokens) are:
1. Nature Advances (Scheme): When set in motion, you may put any number of basic land cards from your hand onto the battlefield tapped.
2. All in Good Time (Scheme): Take an extra turn after this one.
3. Mortal Flesh Is Weak (Scheme): Put each creature card from your graveyard onto the battlefield.

However, none directly parallel the specific token creation for lands you control. Among non-Scheme colorless cards, none match this unique effect.

Short reason: Scheme cards are unique to Archenemy and often have effects unmatched by regular cards. No direct equivalent exists, but these are similar in grand impact.

Found Cards

3 Results

All in Good Time

Evil Comes to Fruition

Mortal Flesh Is Weak

All in Good Time #1★ Scheme

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 30.71 USD
    Cardmarket 13.7 EUR
    Cardkingdom 27.99 USD
    Tcgplayer 34.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.

    Evil Comes to Fruition #12★ Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 23.44 USD
    Cardkingdom 6.99 USD
    Tcgplayer 14 USD
    Cardmarket 5.39 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.

    Mortal Flesh Is Weak #26★ Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme

    Rules

  • For a player’s life total to become a certain number that’s lower than their current life total, what actually happens is that the player loses the appropriate amount of life. For example, if the lowest life total among your opponents is 5 and another opponent has 12 life, this scheme’s ability will cause that player to lose 7 life. Abilities that interact with life loss will interact with this effect accordingly.
  • Prices

    Seller Price
    Tcgplayer 15 USD
    Cardkingdom 3.49 USD
    Manapool 12.18 USD
    Cardmarket 6.7 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.