cache exists in db
Cards equivalent to Evolving Wilds (colorless, fetches a basic land tapped):
Reason: These colorless lands allow searching for basic lands, closely mirroring the function of Evolving Wilds.
Color: | |
Identifies: | |
Cost: | |
Rarity: | Common |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: |
Color: | |
Identifies: | |
Cost: | |
Rarity: | Rare |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: | |
Saltiness: |
Color: | |
Identifies: | |
Cost: |
|
Rarity: | Rare |
Converted Cost: | 3 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: | |
Saltiness: |
Color: | |
Identifies: | |
Cost: | |
Rarity: | Uncommon |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: |
Color: | |
Identifies: | |
Cost: | |
Rarity: | Common |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: | |
Saltiness: |