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"Find me cards equivalent to: Fairgrounds Trumpeter"

Equivalent cards to Fairgrounds Trumpeter (Green, cares about +1/+1 counters):

  • Hardened Scales (not a creature, but green, boosts +1/+1 counters)
  • Juniper Order Ranger (GW, similar triggered ability)
  • Winding Constrictor (BG, enhances +1/+1 counters)
  • Forgotten Ancient (Green, gets +1/+1 counters when any player casts a spell)

Closest in mono-green with nearly same trigger:

  • Forgotten Ancient


Reason: No exact mono-green Elephant with that exact wording, but these interact with +1/+1 counters similarly.

Found Cards

5 Results

Fairgrounds Trumpeter

Forgotten Ancient

Hardened Scales

Juniper Order Ranger

Winding Constrictor

Fairgrounds Trumpeter #335 Creature — Elephant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Elephant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Fairgrounds Trumpeter's ability triggers if, at any point during this turn, a +1/+1 counter was placed on a permanent that you controlled as the counter was placed. It doesn't matter whether you still control the permanent or whether it still has a counter.
  • If a +1/+1 counter hasn't been placed yet at the moment an end step begins, Fairgrounds Trumpeter's ability doesn't trigger at all. If another ability triggers during the end step and puts a +1/+1 counter on a permanent you control, you won't put an additional +1/+1 counter on Fairgrounds Trumpeter.
  • Prices

    Seller Price
    Tcgplayer / 0.27 USD 0.21 USD
    Cardmarket / 0.16 EUR 0.02 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.17 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each end step, if a +1/+1counterwas put on a permanent under your control this turn, put a +1/+1counteron this creature.

    Forgotten Ancient #267 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Forgotten Ancient's first ability will resolve before the spell that caused it to trigger. Putting a +1/+1 counter on Forgotten Ancient is optional.
  • Forgotten Ancient's last ability doesn't target any creatures. You choose how many +1/+1 counters will be moved (and onto which creatures) as the ability resolves. Notably, once the ability starts resolving and you make these choices, no player may take actions until the ability has finished resolving.
  • Prices

    Seller Price
    Cardmarket 0.35 EUR
    Manapool 0.21 USD
    Tcgplayer 0.72 USD
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player casts a spell, you may put a +1/+1counteron this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

    Hardened Scales #272 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each additional Hardened Scales you control will increase the number of +1/+1 counters placed on a creature you control by one.
  • If a creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with that many plus one instead.
  • If two or more effects attempt to modify how many counters would be put on a creature you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
  • Prices

    Seller Price
    Cardmarket 2.09 EUR
    Tcgplayer 3.24 USD
    Cardkingdom 3.99 USD
    Manapool 2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

    Juniper Order Ranger #21 Creature — Human Knight Ranger

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Ranger
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The creature doesn't enter with a +1/+1 counter on it. It enters, then the ability triggers. If either that creature or Juniper Order Ranger leaves the battlefield before the ability resolves, the remaining creature will still get a +1/+1 counter.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Tcgplayer 0.15 USD
    Cardmarket 0.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters, put a +1/+1counteron that creature and a +1/+1counteron this creature.

    Winding Constrictor #223 Creature — Snake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an artifact or creature you control would enter the battlefield with a number of any kind of counters on it, it enters with that many plus one instead.
  • If an effect includes multiple instructions to put one or more counters on an artifact or creature, such as Lifecrafter's Gift does, Winding Constrictor's effect applies to each of those instructions.
  • If you control two Winding Constrictors, the number of counters placed on the artifact or creature is the original number plus two. Three Winding Constrictors adds three to the original number, and so on.
  • If you would get counters of multiple kinds at the same time, Winding Constrictor increases the number of each of those kinds of counters by one. The same is true if counters of multiple kinds would be placed on an artifact or creature you control.
  • Winding Constrictor's effect can't apply to itself as it's entering the battlefield or to any other permanent entering the battlefield at the same time as it.
  • If a nonartifact, noncreature permanent (such as a planeswalker) would enter the battlefield with counters on it and become an artifact or a creature on the battlefield due to another card's effect (such as that of Mycosynth Lattice), Winding Constrictor's effect will give that permanent another of those counters.
  • Prices

    Seller Price
    Tcgplayer / 6.99 USD 0.51 USD
    Cardkingdom / 9.99 USD 0.99 USD
    Manapool / 5.8 USD 0.25 USD
    Cardmarket 0.48 EUR / 1.86 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.