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"Find me cards equivalent to: False Cure"

Cards equivalent to False Cure (Instant, Black, interacts with life gain):
1. Tainted Remedy — Enchantment, Black. Similar effect, but lasts while on the battlefield, not instant speed.
2. Rain of Gore — Enchantment, Black/Red. Deals damage instead of life loss, and is permanent.
3. Plaguespread — Instant, Black (fan card; not real). No other official instant exactly matches False Cure in black.


Reason:
No other black instant has the exact same life-gain punishment at instant speed as False Cure; closest are black enchantments affecting life gain.

Found Cards

3 Results

False Cure

Rain of Gore

Tainted Remedy

False Cure #146 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 5.99 USD / 22.99 USD
    Cardkingdom 8.99 USD / 39.99 USD
    Cardmarket / 25.75 EUR 4.89 EUR
    Tcgplayer / 39.99 USD 12.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

    Rain of Gore #126 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This does not apply to life gain caused by combat damage from a creature with lifelink.
  • Prices

    Seller Price
    Cardkingdom 37.99 USD
    Tcgplayer 8.7 USD / 39.95 USD
    Manapool / 18.96 USD 7.16 USD
    Cardmarket 2.69 EUR / 21.3 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a spell or ability would cause its controller to gain life, that player loses that much life instead.

    Tainted Remedy #120 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Having more than one Tainted Remedy on the battlefield doesn’t have any noticeable effect on life gain. Once the effect of one Tainted Remedy applies, there is no life gain for the others to apply to.
  • If more than one replacement effect tries to apply to a life gain event, the player who would gain life chooses the order in which they apply. For example, if a player who controls Alhammarret’s Archive would gain 3 life while Tainted Remedy is on the battlefield, that player may choose to have the 3 life become doubled to 6 life and then lose 6 life. The player may also choose to apply Tainted Remedy first, turning “gain 3 life” into “lose 3 life.” Alhammarret’s Archive would then not apply.
  • Prices

    Seller Price
    Manapool / 10.12 USD 5.21 USD
    Cardmarket / 6.04 EUR 2.98 EUR
    Cardkingdom / 14.99 USD 7.99 USD
    Tcgplayer / 11.86 USD 7.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an opponent would gain life, that player loses that much life instead.