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AI 🤖 Find me cards equivalent to: False Cure

Equivalent cards to False Cure (black, green):
1. Tainted Remedy – Black enchantment, causes life gain to become life loss.
2. Rain of Gore – Red/black enchantment, causes opponents' life gain from spells/abilities to become loss.


Reason:
These cards also interact with life gain, turning it into life loss, similar to False Cure.

Results:

False Cure #146 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 12.26 USD / 26.19 USD
    Cardmarket 3.09 EUR / 23.17 EUR
    Cardkingdom 13.99 USD
    Manapool 10.42 USD / 29.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

    Rain of Gore #126 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This does not apply to life gain caused by combat damage from a creature with lifelink.
  • Prices

    Seller Price
    Tcgplayer 10.38 USD / 39.95 USD
    Cardmarket 4.18 EUR / 17.12 EUR
    Cardkingdom 9.49 USD / 54.99 USD
    Manapool 7.09 USD / 41.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a spell or ability would cause its controller to gain life, that player loses that much life instead.

    Tainted Remedy #120 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Having more than one Tainted Remedy on the battlefield doesn’t have any noticeable effect on life gain. Once the effect of one Tainted Remedy applies, there is no life gain for the others to apply to.
  • If more than one replacement effect tries to apply to a life gain event, the player who would gain life chooses the order in which they apply. For example, if a player who controls Alhammarret’s Archive would gain 3 life while Tainted Remedy is on the battlefield, that player may choose to have the 3 life become doubled to 6 life and then lose 6 life. The player may also choose to apply Tainted Remedy first, turning “gain 3 life” into “lose 3 life.” Alhammarret’s Archive would then not apply.
  • Prices

    Seller Price
    Tcgplayer 7.78 USD / 10.97 USD
    Cardmarket 2.69 EUR / 6.02 EUR
    Cardkingdom 10.99 USD
    Manapool 5.57 USD / 10.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an opponent would gain life, that player loses that much life instead.

    False Cure Instant Normal - ~$16.97

    Rain of Gore Enchantment Normal - ~$23.04

    Tainted Remedy Enchantment Normal - ~$7.78

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