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"Find me cards equivalent to: Fblthp, Impossibly Lost"

Equivalent blue legendary creatures with similar effects (card draw on combat damage or library win conditions) are:

  • Fblthp, Impossibly Lost (your searched card)
  • Fblthp, the Lost (draws cards when it enters, can shuffle itself)
  • Azami, Lady of Scrolls (draws cards by tapping Wizards)
  • Arcanis the Omnipotent (draws three cards)
  • Laboratory Maniac (alternate win for empty library, not creature-damage related)
  • Thassa, God of the Sea (makes creatures unblockable, triggers for combat, but doesn't draw on combat damage)


Reason: No direct equivalents do all Fblthp, Impossibly Lost does, but these are close in color and function (combat/card draw/library win).

Found Cards

6 Results

Arcanis the Omnipotent

Azami, Lady of Scrolls

Fblthp, Impossibly Lost

Fblthp, the Lost

Laboratory Maniac

Thassa, God of the Sea

Arcanis the Omnipotent #741 Legendary Creature — Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Arcanis's last ability can be activated only while it's on the battlefield.
  • Prices

    Seller Price
    Manapool 0.27 USD
    Tcgplayer 0.28 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Draw three cards. : Return Arcanis to its owner's hand.

    Azami, Lady of Scrolls #1106 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 10.05 EUR / 12.64 EUR
    Manapool / 17.19 USD 13.66 USD
    Tcgplayer / 16.64 USD 16.14 USD
    Cardkingdom / 21.99 USD 18.99 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap an untapped Wizard you control: Draw a card.

    Fblthp, Impossibly Lost #298 Legendary Creature — Homunculus

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Homunculus
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Losing the game due to drawing from an empty library happens as a state-based action. At certain times (usually after each spell and ability resolves) the game checks to see if any state-based actions need to be performed, then does so. Since Fblthp's ability causes you to win the game while that ability is still resolving, this happens before those state-based actions would be checked and performed. Notably, drawing cards from an empty library at any other time while Fblthp is on the battlefield will still cause you to lose the game.
  • Prices

    Seller Price
    Manapool / 0.17 USD 0.15 USD
    Cardkingdom 0.59 USD / 0.49 USD
    Cardmarket / 0.45 EUR 0.46 EUR
    Tcgplayer 0.47 USD / 0.56 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)

    Fblthp, the Lost #583 Legendary Creature — Homunculus

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Homunculus
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Fblthp's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Fblthp's last ability triggers only if it's on the battlefield when it becomes the target of a spell.
  • If an effect exiles Fblthp from your library and then lets you cast that card, it's cast from exile, not from your library.
  • If the spell that targets Fblthp has no other targets, it won't resolve (because it no longer has a legal target after Fblthp has gotten totally lost in your library).
  • There's normally no way to cast Fblthp from your library or to have it enter the battlefield from your library. You'll have to use other effects to find Fblthp for the bonus card draw.
  • Prices

    Seller Price
    Cardmarket 5.29 EUR / 6.57 EUR
    Manapool 6.76 USD / 8.32 USD
    Cardkingdom / 8.49 USD 9.49 USD
    Tcgplayer 7.83 USD / 7.57 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell,shuffleFblthp into its owner's library.

    Laboratory Maniac #142 aka. Lab Man Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If for some reason you can't win the game (because your opponent has cast Angel's Grace this turn, for example), you won't lose for having tried to draw a card from a library with no cards in it. The draw was still replaced.
  • If two or more players each control a Laboratory Maniac and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn't over yet, repeat this process for each other player in turn order.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would draw a card while your library has no cards in it, you win the game instead.

    Thassa, God of the Sea #71 Legendary Enchantment Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 5/5
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible Scry

    Rules

  • Activating Thassa's last ability after the target creature has been blocked won't change or undo the block.
  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it won't resolve and none of its effects will happen. You won't scry.
  • When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
  • You choose how to order cards returned to your library after scrying no matter where you put them.
  • You perform the actions stated on a card in sequence. For some spells and abilities, that means you'll scry last. For others, that means you'll scry and then perform other actions.
  • As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Counters put on a God remain on it while it's not a creature, even if they have no effect.
  • If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  • The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  • When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  • Prices

    Seller Price
    Manapool 18.57 USD
    Cardkingdom 21.99 USD
    Tcgplayer 22.65 USD
    Cardmarket 22.61 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. : Target creature you control can't be blocked this turn.