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"Find me cards equivalent to: Fear of Burning Alive"

Equivalent cards to Fear of Burning Alive (red, Enchantment Creature, dealing damage, delirium-style effect) are rare, but here are some similar options:
1. Chandra's Incinerator

  • Red Creature; deals noncombat damage when paired with other burn spells.
    2. Bloodletter of Aclazotz
  • Red/Black Nightmare; triggers on opponent losing life.
    3. Cacophony Scamp
  • Red Creature; deals damage when it dies or connects.

Fear of Burning Alive has a unique delirium trigger for duplicating damage; no exact match exists, but the above cards share some thematic resonance and color identity. All these cards are red or have a red component.

Found Cards

4 Results

Bloodletter of Aclazotz

Cacophony Scamp

Chandra's Incinerator

Fear of Burning Alive

Bloodletter of Aclazotz #2502 Creature — Vampire Demon

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 2/4
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Bloodletter of Aclazotz's last ability doesn't change the amount of damage dealt to opponents. For example, if a 1/1 creature with lifelink deals combat damage to an opponent on your turn, they would lose 2 life, but you'd still gain only 1 life.
  • Prices

    Seller Price
    Cardkingdom / 47.99 USD 42.99 USD
    Manapool 51.88 USD / 46.87 USD
    Cardmarket 28.92 EUR / 34.15 EUR
    Tcgplayer / 44.15 USD 37.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

    Cacophony Scamp #124 Creature — Phyrexian Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You choose whether to sacrifice Cacophony Scamp as its first ability resolves. No player may respond between the time you sacrifice it and the time you proliferate.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.35 USD
    Cardmarket / 0.37 EUR 0.28 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.44 USD 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature deals combat damage to a player, you maysacrificeit. If you do, proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.) When this creature dies, it deals damage equal to its power to any target.

    Chandra's Incinerator #302 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Chandra's Incinerator counts all noncombat damage dealt to your opponents, not the difference in their life totals since the turn began. For example, if an opponent was dealt 5 noncombat damage but gained 3 life, Chandra's Incinerator still costs just {R}.
  • Combat damage is the damage that's dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it's dealt during a combat phase by an attacking or blocking creature.
  • In a multiplayer game, Chandra's Incinerator counts damage dealt to opponents who have lost the game.
  • The cost reduction applies only to generic mana in the cost of Chandra's Incinerator. It can't reduce the {R} requirement.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD / 5.99 USD
    Tcgplayer 2.75 USD / 2.94 USD
    Manapool 2.39 USD / 2.95 USD
    Cardmarket / 3.25 EUR 2.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.

    Fear of Burning Alive #135 Enchantment Creature — Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Nightmare
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Combat damage is the damage that's dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it's dealt during a combat phase by an attacking or blocking creature.
  • Fear of Burning Alive's last ability deals damage equal to the amount of noncombat damage dealt by the source that dealt damage to an opponent.
  • If a source you control deals noncombat damage to multiple opponents simultaneously while there are four or more card types among cards in your graveyard, Fear of Burning Alive's last ability will trigger once for each opponent dealt noncombat damage this way.
  • Prices

    Seller Price
    Cardmarket / 0.14 EUR 0.12 EUR
    Tcgplayer 0.24 USD / 0.32 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it deals 4 damage to each opponent. Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, this creature deals that amount of damage to target creature that player controls.