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8 Cards Found

AI 🤖 Find me cards equivalent to: Fecundity

Cards equivalent to Fecundity (green, card-draw on creature death):

  • Beastmaster Ascension (partial synergy, but not card draw)
  • Skullclamp (artifact, but colorless, similar effect)
  • Elemental Bond (draws cards, but on ETB, not death)
  • Greater Good (lets you sacrifice creatures to draw)
  • Guardian Project (draws on creature ETB, not death)
  • Liliana, Dreadhorde General (black, similar death-draw effect)
  • Garruk's Uprising (similar but ETB-based)

Closest green equivalent: Greater Good, but it requires sacrifice as a cost.
Closest black equivalent: Liliana, Dreadhorde General (if splashing black).
Green doesn't have many exact equivalents—most are on ETB, not death.

Results:

Beastmaster Ascension #283 Enchantment

Info

Color:
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Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
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    Layout:
    Normal
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    Rules

  • If you attack with multiple creatures, Beastmaster Ascension's first ability triggers multiple times.
  • Prices

    Seller Price
    Tcgplayer 4.47 USD
    Cardmarket 3.88 EUR
    Cardkingdom 7.49 USD
    Cardsphere 3.85 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control attacks, you may put a questcounteron this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.

    Elemental Bond #254 Enchantment

    Info

    Color:
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    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
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    Layout:
    Normal
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    Rules

  • The creature must have power 3 or greater as it enters the battlefield, or Elemental Bond’s ability won’t trigger. Static abilities that raise (or lower) a creature’s power are taken into account. However, you can’t have a creature with power 2 or less enter the battlefield and try to raise its power with a spell, an activated ability, or a triggered ability.
  • Prices

    Seller Price
    Tcgplayer 2.59 USD
    Cardmarket 3.03 EUR
    Cardkingdom 4.99 USD
    Cardsphere 2.33 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control with power 3 or greater enters, draw a card.

    Fecundity #1714 Enchantment

    Info

    Color:
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    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
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    Rules

  • In a multiplayer game, if a player loses the game, triggered abilities that player controls are removed from the stack and no more from that player can be added. This means that if a creature an opponent controls dies while you control Fecundity, and you lose the game before Fecundity’s triggered ability resolves (perhaps because you lost the game at the same time that the creature died), that player won’t draw a card.
  • Prices

    Seller Price
    Tcgplayer 5.7 USD
    Cardmarket 4.33 EUR / 4.28 EUR
    Cardkingdom 4.49 USD
    Cardsphere 5.28 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature dies, that creature's controller may draw a card.

    Garruk's Uprising #159 Enchantment

    Info

    Color:
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    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
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    Rules

  • If one or more static abilities that apply to a creature entering change its power, those abilities are considered when determining whether Garruk's Uprising's last ability triggers. The same is true for replacement effects that apply to it, such as entering with one or more +1/+1 counters or entering as a copy of another creature.
  • If you don't control a creature with power 4 or greater immediately after Garruk's Uprising enters, its first ability won't trigger. If you don't control one as the ability resolves, you don't draw a card. They don't have to be the same creature both times, however.
  • Once the last ability of Garruk's Uprising has triggered, lowering the power of the creature or removing it from the battlefield won't stop you from drawing a card.
  • The first ability of Garruk's Uprising has you draw just one card, no matter how many creatures you control with power 4 or greater.
  • Prices

    Seller Price
    Tcgplayer 1.41 USD
    Cardmarket 0.84 EUR
    Cardkingdom 1.79 USD
    Cardsphere 1.61 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

    Greater Good #1693 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
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    Layout:
    Normal
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    Rules

  • If you don't have three cards in hand when instructed to discard three cards, you discard your hand.
  • Use the sacrificed creature's power as it last existed on the battlefield to determine how many cards you draw.
  • You draw and discard cards all while Greater Good's ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Prices

    Seller Price
    Cardmarket 4.68 EUR / 4.18 EUR
    Cardkingdom 5.99 USD / 5.99 USD
    Cardsphere 3.36 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice a creature: Draw cards equal to the sacrificed creature's power, thendiscardthree cards.

    Guardian Project #199 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A face-down creature has no name, so it can't share a name with anything. This includes other creatures with no name.
  • If the entering creature is put into your graveyard while Guardian Project's ability is on the stack, that same card will be a creature card in your graveyard that shares a name with the creature that was on the battlefield, so you won't draw a card.
  • If the entering creature leaves the battlefield and returns while Guardian Project's ability is on the stack, that same card will be a new creature you control that shares a name with the creature that was on the battlefield, so you won't draw a card. However, Guardian Project's ability may trigger for the new creature and you may draw a card as that ability resolves.
  • Whether the entering creature shares a name with a creature you control or a creature card in your graveyard is checked both as that creature enters and as Guardian Project's ability resolves. If the entering creature isn't the first of its name as it enters, the ability doesn't trigger at all; if its name is shared as the ability resolves, you don't draw a card.
  • Prices

    Seller Price
    Tcgplayer 7.46 USD / 11.03 USD
    Cardmarket 8.14 EUR / 8.68 EUR
    Cardkingdom 12.99 USD / 16.99 USD
    Cardsphere 6.66 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

    Liliana, Dreadhorde General #510 Legendary Planeswalker — Liliana

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Liliana
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As Liliana's last ability resolves, the next opponent in turn order (or, if it's somehow an opponent's turn, that opponent) makes all of their choices for it, then each other opponent in turn order does the same, knowing the choices made before them. Then all the unchosen permanents are sacrificed at the same time.
  • As Liliana's second loyalty ability resolves, first the player whose turn it is chooses two creatures they control, then each other player in turn order does the same, knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time. If any player can choose only one creature, that player does so.
  • If Liliana dies at the same time as one or more creatures you control, her first ability triggers for each of those creatures.
  • If Liliana somehow becomes a creature and dies, her first ability will trigger.
  • The permanent types are artifact, creature, enchantment, land, and planeswalker. Supertypes, like legendary, aren't permanent types.
  • While making choices for Liliana's last ability, if a permanent has more than one permanent type, it can count for any of them. For example, you could choose an artifact creature as the artifact you're sparing, another creature as the creature, and an enchantment creature as the enchantment. Similarly, you could choose an enchantment creature as both the creature and the enchantment that you're sparing, even if you control another creature and/or another enchantment.
  • Prices

    Seller Price
    Tcgplayer 7.15 USD
    Cardmarket 9.4 EUR
    Cardkingdom 11.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control dies, draw a card.
    +1 Create a 2/2 black Zombie creature token.
    −4 Each player sacrifices two creatures of their choice.
    −9 Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

    Skullclamp #1663 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 9.98 USD
    Cardmarket 13.86 EUR / 17.67 EUR
    Cardkingdom 14.99 USD / 16.99 USD
    Cardsphere 9.4 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip

    Beastmaster Ascension Enchantment Normal - ~$5.19

    Elemental Bond Enchantment Normal - ~$4.23

    Fecundity Enchantment Normal - ~$5.09

    Garruk's Uprising Enchantment Normal - ~$3.18

    Greater Good Enchantment Normal - ~$5.11

    Guardian Project Enchantment Normal - ~$8.86

    Liliana, Dreadhorde General Legendary Planeswalker — Liliana Normal - ~$7.53

    Skullclamp Artifact — Equipment Normal - ~$11.06

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