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"Find me cards equivalent to: Flames of the Blood Hand"

Cards similar to Flames of the Blood Hand (Instant, Red, damage to player/planeswalker, prevents life gain):
1. Skullcrack — Instant, R, deals 2 damage to player/planeswalker, damage can't be prevented, players can't gain life this turn.

Reason: Same effect but deals 2 damage.
2. Exquisite Firecraft — Sorcery, RR1, deals 4 damage, can't be countered if spell mastery.

Reason: Similar damage, but not instant and only uncounterable.
3. Noxious Revival — Not red, so not a match.
4. Searing Blood — Also red, but only targets creatures.

Most direct equivalents:

  • Flames of the Blood Hand
  • Skullcrack

No other red instants with 4 damage and life gain prevention.

Found Cards

5 Results

Exquisite Firecraft

Flames of the Blood Hand

Noxious Revival

Searing Blood

Skullcrack

Exquisite Firecraft #343 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won't count because it's still on the stack as you make this check.
  • A spell or ability that counters spells can still target Exquisite Firecraft. When that spell or ability resolves, Exquisite Firecraft won't be countered if its spell mastery ability applies, but any additional effects of the countering spell or ability will still happen.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD / 7.99 USD
    Tcgplayer 0.45 USD / 6.48 USD
    Cardmarket 0.83 EUR / 7.22 EUR
    Manapool / 5.81 USD 0.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exquisite Firecraft deals 4 damage to any target. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.

    Flames of the Blood Hand #B16 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The damage is unpreventable, and the targeted player’s life gain that turn is replaced with nothing.
  • The replacement effect applies only to the target player, not to a permanent or player the damage might be redirected to.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.

    Noxious Revival #110 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card with Phyrexian mana symbols in its mana cost is each color that appears in that mana cost, regardless of how that cost may have been paid.
  • As you cast a spell or activate an activated ability with one or more Phyrexian mana symbols in its cost, you choose how to pay for each Phyrexian mana symbol at the same time you would choose modes or choose a value for X.
  • If you're at 1 life or less, you can't pay 2 life.
  • Phyrexian mana is not a new color. Players can't produce Phyrexian mana.
  • To calculate the mana value of a card with Phyrexian mana symbols in its cost, count each Phyrexian mana symbol as 1.
  • Prices

    Seller Price
    Cardkingdom 8.99 USD
    Cardmarket 5.2 EUR
    Tcgplayer 6.36 USD
    Manapool 7.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with either or 2 life.) Put target card from a graveyard on top of its owner's library.

    Searing Blood #35 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature dies that turn, Searing Blood will deal 3 damage to whoever controls the creature when it dies, who isn't necessarily the player who controlled it when Searing Blood resolved. It doesn't matter what causes the creature to die.
  • Prices

    Seller Price
    Tcgplayer / 1.04 USD 0.71 USD
    Cardmarket 0.5 EUR / 1.15 EUR
    Manapool 0.19 USD / 1.08 USD
    Cardkingdom / 1.99 USD 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

    Skullcrack #341 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects that would replace gaining life with another effect won't apply because it's impossible for players to gain life.
  • If an effect says to set a player's life total to a certain number and that number is higher than the player's current life total, that part of the effect won't do anything. (If the number is lower than the player's current life total, the effect will work as normal.)
  • Skullcrack targets only the player or planeswalker. If that player or planeswalker is an illegal target when Skullcrack tries to resolve, it won't resolve and none of its effects will happen.
  • Spells and abilities that would cause a player to gain life or that would prevent damage still resolve, but the life-gain and damage-prevention parts have no effect.
  • Prices

    Seller Price
    Tcgplayer / 0.55 USD 0.18 USD
    Cardmarket 0.52 EUR / 1.41 EUR
    Manapool / 0.41 USD 0.26 USD
    Cardkingdom 0.49 USD / 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.