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"Find me cards equivalent to: Flexible Waterbender"

Equivalent cards (Mono-Blue, creature with vigilance and temporary power/toughness change):

  • Flexible Waterbender (your search card)
  • Jaspera Sentinel: vigilance-like untap interaction, but no p/t change
  • Charmed Griffin: blue, vigilance, but no p/t change ability
  • Mistfire Adept: can temporarily gain flying and pump p/t (+1/+1), though not vigilance

Closest: No exact blue equivalent combines vigilance and activated p/t shift, but Mistfire Adept is most similar.

Found Cards

4 Results

Charmed Griffin

Flexible Waterbender

Jaspera Sentinel

Mistfire Adept

Charmed Griffin #7 Creature — Griffin

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Griffin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 2.4 EUR 0.21 EUR
    Tcgplayer 0.29 USD / 1.05 USD
    Cardkingdom 0.35 USD / 0.99 USD
    Manapool / 1.06 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.

    Flexible Waterbender #50 Creature — Human Warrior Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance Waterbend

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.19 USD 0.07 USD
    Cardmarket 0.06 EUR / 0.1 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Waterbend : This creature has base power and toughness 5/2 until end of turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)

    Jaspera Sentinel #770 Creature — Elf Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • You can tap any untapped creature you control, including one you haven’t controlled continuously since the beginning of your most recent turn, to pay the cost of Jaspera Sentinel’s activated ability. You must have controlled Jaspera Sentinel continuously since the beginning of your most recent turn, however.
  • Prices

    Seller Price
    Tcgplayer 1.38 USD
    Cardkingdom 1.79 USD
    Manapool 1.03 USD
    Cardmarket 1.38 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach , Tap an untapped creature you control: Add one mana of any color.

    Mistfire Adept #59 Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Prowess

    Rules

  • Any spell you cast that doesn't have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won't cause prowess to trigger. Playing a land also won't cause prowess to trigger.
  • Once it triggers, prowess isn't connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
  • Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
  • Prowess triggers only once for any spell, even if that spell has multiple types.
  • Prices

    Seller Price
    Cardmarket / 0.16 EUR 0.19 EUR
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.15 USD 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn.