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"Find me cards equivalent to: Focus Fire"

Cards similar to Focus Fire (white, instant, targets attacking/blocking creature, deals damage based on creatures you control):
1. Avenging Arrow: 1W, instant, destroys target attacking creature that dealt damage this turn.
2. Blessed Alliance: 1W, instant, can force opponent to sacrifice an attacking creature.
3. Celestial Flare: WW, instant, each opponent sacrifices an attacking or blocking creature.


Reason: All are white instants that deal with attacking/blocking creatures. Focus Fire is unique for dealing variable damage, but these serve similar roles.

Found Cards

4 Results

Avenging Arrow

Blessed Alliance

Celestial Flare

Focus Fire

Avenging Arrow #4 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Avenging Arrow doesn’t affect the damage the creature dealt. It isn’t retroactively prevented.
  • It doesn’t matter what the creature dealt damage to. If the creature dealt damage to another creature or a planeswalker, it doesn’t matter whether that creature or planeswalker is still on the battlefield.
  • Prices

    Seller Price
    Cardmarket / 0.16 EUR 0.09 EUR
    Tcgplayer / 0.2 USD 0.05 USD
    Manapool 0.15 USD / 0.17 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature that dealt damage this turn.

    Blessed Alliance #14 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escalate

    Rules

  • Additional costs don’t affect a spell’s mana value.
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
  • The targeted opponent chooses which of their attacking creatures to sacrifice, not you.
  • Untapping an attacking creature doesn’t cause it to be removed from combat.
  • You can’t choose any one mode multiple times.
  • You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature of their choice.

    Celestial Flare #8 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Celestial Flare targets only a player, not any creature. A creature with hexproof or protection from white can be sacrificed this way.
  • Creatures continue to be attacking or blocking creatures through the end of combat step. It is possible to cast Celestial Flare within combat but after combat damage is dealt (specifically, during the combat damage step or the end of combat step). Only attacking and blocking creatures that survived combat damage can be sacrificed at this time.
  • If the player sacrifices a blocking creature, any attacking creature it was blocking remains blocked. Unless that attacking creature has trample or is being blocked by another creature, it won’t assign or deal combat damage.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.3 USD 0.15 USD
    Tcgplayer / 0.91 USD 0.04 USD
    Cardmarket 0.07 EUR / 0.31 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player sacrifices an attacking or blocking creature of their choice.

    Focus Fire #18 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A Spacecraft you control that’s also a creature counts only once toward the value of X.
  • The value of X is calculated only once, as Focus Fire resolves.
  • Prices

    Seller Price
    Tcgplayer / 0.13 USD 0.19 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.13 EUR 0.12 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control.