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AI 🤖 Find me cards equivalent to: For Each of You, a Gift

For Each of You, a Gift is a group hug effect that gives each player an extra resource (creature token and card). Similar white-blue (Azorius) cards include:
1. Tempting Contract — lets each opponent create Treasure tokens.
2. Hunted Wumpus (green, but closest in effect) — gives each opponent a creature.
3. Selvala's Stampede (green, but group benefit) — lets each player choose creatures for you to put onto the battlefield.
4. Arcane Denial — you and your opponent each draw cards.
5. Secret Rendezvous — target opponent draws three cards.


Reason:
These cards give all or multiple players a resource, fitting the group hug theme, and include white or blue choices. None are exact, but they're thematically similar.

Results:

Arcane Denial #102 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The controller of the countered spell doesn't choose how many cards to draw until the relevant ability resolves. The player may draw 0, 1, or 2 cards. They choose the number before drawing any cards.
  • Prices

    Seller Price
    Tcgplayer 2.71 USD
    Cardmarket 2.71 EUR
    Cardkingdom 3.99 USD
    Manapool 6.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

    For Each of You, a Gift #7★ Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
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    Layout:
    Scheme
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    Rules

  • Each Horror token can attack only the player it was created for. It can’t attack a planeswalker that player controls.
  • If one of these creatures can’t attack its player during a given turn (perhaps because that player has left the game, or because a member of the opposing team has gained control of it), it may attack another player, attack a planeswalker an opponent controls, or not attack at all. If there’s a cost associated with having that creature attack its player, you aren’t forced to pay that cost, so it may attack another player, attack a planeswalker an opponent controls, or not attack at all.
  • If two or more effects require a creature to attack different players or planeswalkers, such as that of this scheme and that of Gideon Jura’s first ability, that creature’s controller chooses one to fulfill.
  • Prices

    Seller Price
    Tcgplayer 1.68 USD
    Cardmarket 0.31 EUR
    Cardkingdom 0.35 USD
    Manapool 1.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature token that attacks that player each combat if able.

    Hunted Wumpus #258 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 0.89 USD
    Cardmarket 0.1 EUR / 0.74 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, each other player may put a creature card from their hand onto the battlefield.

    Secret Rendezvous #26 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the opponent is an illegal target as Secret Rendezvous tries to resolve, neither player will draw cards.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD / 0.33 USD
    Cardmarket 0.19 EUR / 0.38 EUR
    Cardkingdom 0.59 USD / 1.49 USD
    Manapool 0.29 USD / 0.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You and target opponent each draw three cards.

    Selvala's Stampede #269 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Any abilities that trigger because of any of those cards entering the battlefield are put onto the stack at the same time, after Selvala’s Stampede finishes resolving. You choose the order that abilities you control go on the stack, followed by each other player in turn order choosing the order for abilities they control. The last ability to be put on the stack will resolve first.
  • Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
  • If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
  • The creature cards revealed for the wild votes all enter the battlefield at the same time, followed by the permanent cards put onto the battlefield from your hand for the free votes.
  • The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
  • Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
  • You must vote for one of the available options. You can’t abstain.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.55 EUR
    Cardkingdom 0.49 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, thenshufflethe rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

    Tempting Contract #405 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Each opponent in turn order decides whether or not to create a Treasure token. They will each know the decisions of players before them. Those Treasure tokens are all created at the same time. Then you create your Treasure tokens all at the same time.
  • Prices

    Seller Price
    Tcgplayer 9.24 USD
    Cardmarket 6.77 EUR / 1.5 EUR
    Cardkingdom 17.99 USD
    Manapool 12.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.

    Arcane Denial Instant Normal - ~$3.94

    For Each of You, a Gift Scheme Scheme - ~$1.03

    Hunted Wumpus Creature — Beast Normal - ~$0.41

    Secret Rendezvous Sorcery Normal - ~$0.5

    Selvala's Stampede Sorcery Normal - ~$0.37

    Tempting Contract Artifact Normal - ~$9.6

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