cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Fraying Sanity"

Equivalent cards (same color, similar function, same or similar type):
1. Curse of the Bloody Tome – Aura Curse, blue, enchants player, mills two cards at beginning of enchanted player’s upkeep.
2. Curse of the Swine – Blue, but not an Aura or mill, so not equivalent.
3. Curse of Traitor’s King – Does not exist.
4. Curse of Echoes – Blue Aura Curse, but about copying spells, not milling.

Summary: No other Enchantment — Aura Curse in blue does exactly what Fraying Sanity does. The closest is:

  • Curse of the Bloody Tome (Blue, Aura Curse, mills, but triggers differently.)


Reason: Mill curses in blue are rare, and Fraying Sanity is the only one with the mill X cards equal to cards already put in graveyard effect.

Found Cards

4 Results

Curse of Echoes

Curse of the Bloody Tome

Curse of the Swine

Fraying Sanity

Curse of Echoes #34 Enchantment — Aura Curse

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • All the copies are created on the stack, so none of them are cast. Abilities that trigger when a player casts a spell won’t trigger. The copies will then resolve as normal, after players get a chance to cast spells and activate abilities.
  • Each copy will have the same targets as the spell it’s copying unless its controller chooses new ones. That player may change any number of the targets, including all of them or none of them. If, for one of the targets, that player can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • If the original spell has an X whose value was determined as it was cast, each copy has the same value of X.
  • If the original spell is modal (that is, it says “Choose one —” or the like), each copy will have the same mode(s). You can’t choose different ones.
  • When the triggered ability resolves, it creates a copy of that spell for each other player. The active player creates their copy and may choose new targets first (if that player isn’t the enchanted player), then each other player (except the enchanted player) creates their copy and may choose new targets in turn order. The last player who creates their copy controls the copy that will resolve first.
  • You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if the enchanted player sacrifices a 3/3 creature to cast Fling, each copy of Fling will also deal 3 damage.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD / 0.99 USD
    Manapool / 0.59 USD 0.25 USD
    Cardmarket 0.45 EUR / 1.69 EUR
    Tcgplayer / 1.43 USD 0.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

    Curse of the Bloody Tome #50 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant Mill

    Rules

  • If the enchanted player has only one card in their library, they put that card into their graveyard.
  • Prices

    Seller Price
    Cardmarket / 0.46 EUR 0.12 EUR
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool / 0.36 USD 0.15 USD
    Tcgplayer / 0.93 USD 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.

    Curse of the Swine #192 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.28 USD
    Cardkingdom 0.69 USD
    Manapool 0.15 USD
    Cardmarket 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

    Fraying Sanity #987 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant Mill

    Rules

  • Fraying Sanity's triggered ability counts the number of cards that were put into the enchanted player's graveyard during the turn, even if Fraying Sanity wasn't on the battlefield at the time those cards were put there, and even if those cards have left that graveyard.
  • The value of X is determined only as Fraying Sanity's triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.
  • Prices

    Seller Price
    Cardmarket 0.98 EUR
    Manapool 0.72 USD
    Cardkingdom 1.49 USD
    Tcgplayer 3.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.