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"Find me cards equivalent to: Frodo, Adventurous Hobbit"

Here are equivalent (BW, legendary creature, life-gain or Ring-temptation related) cards to Frodo, Adventurous Hobbit:
1. Liesa, Shroud of Dusk

  • Legendary Creature — Angel, BW
  • Life-loss/life-gain synergy
    2. Ayli, Eternal Pilgrim
  • Legendary Creature — Kor Cleric, BW
  • Life-gain; allows lifegain payoffs and sacrificing creatures
    3. Karlov of the Ghost Council
  • Legendary Creature — Spirit Advisor, BW
  • Triggers on life gain, grows and controls the board

All of these are BW legendary creatures with synergy around life gain, like Frodo, Adventurous Hobbit. There are few cards with the the Ring tempts you mechanic outside the LotR set, but these fit closely in color, type, and theme.

Found Cards

4 Results

Ayli, Eternal Pilgrim

Frodo, Adventurous Hobbit

Karlov of the Ghost Council

Liesa, Shroud of Dusk

Ayli, Eternal Pilgrim #151 Legendary Creature — Kor Cleric

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Kor
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • In a Two-Headed Giant game, Ayli's last ability checks your team's life total.
  • Once you've activated Ayli's last ability, it doesn't matter what happens to your life total.
  • Prices

    Seller Price
    Cardmarket / 2.08 EUR 0.62 EUR
    Cardkingdom 0.69 USD / 5.99 USD
    Tcgplayer / 3.64 USD 0.57 USD
    Manapool / 2.81 USD 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch (Any amount of damage this deals to a creature is enough todestroyit.) ,Sacrificeanother creature: You gain life equal to the sacrificed creature's toughness. ,Sacrificeanother creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.

    Frodo, Adventurous Hobbit #461 Legendary Creature — Halfling Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Halfling
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Partner Vigilance

    Rules

  • "Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."
  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  • Each time the Ring tempts you, you must choose a creature if you control one.
  • Frodo, Adventurous Hobbit's ability looks at how much life you've gained in the turn, even if it wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  • If you haven't gained 3 or more life by the time Frodo, Adventurous Hobbit attacks, the ability won't trigger at all.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Frodo, Adventurous Hobbit and Sam, Loyal Attendant are your commanders, your deck may contain cards with white, black, and/or green in their color identity, but not blue or red.
  • Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  • The Ring tempts you just once, no matter how much life you've gained past 3 life.
  • The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
  • The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player, whether or not they have that card in their library.
  • To have two commanders, both must have the partner ability or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.
  • Prices

    Seller Price
    Cardkingdom 29.99 USD
    Cardmarket 15.15 EUR
    Manapool 12.6 USD / 30.34 USD
    Tcgplayer / 28.02 USD 12.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Partner with Sam, Loyal Attendant Vigilance Whenever Frodo attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.

    Karlov of the Ghost Council #193 Legendary Creature — Spirit Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple players or permanents at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it causes your team's life total to increase.
  • The ability triggers just once for each life-gaining event, whether it's 1 life from an attacking creature with lifelink or 4 life from Faith's Fetters.
  • Prices

    Seller Price
    Cardkingdom 18.99 USD / 16.99 USD
    Tcgplayer 17.63 USD / 16.34 USD
    Manapool 13.53 USD / 14.28 USD
    Cardmarket 10.63 EUR / 10.52 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, put two +1/+1 counters on Karlov. , Remove six +1/+1 counters from Karlov: Exile target creature.

    Liesa, Shroud of Dusk #1961 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Liesa's first ability applies only to the "commander tax." If there are any other additional costs to cast Liesa, those costs must be paid as normal.
  • Liesa's first ability isn't optional. You can't choose to pay mana to cover the "commander tax," even if you have that mana available.
  • Liesa's last ability will resolve before the spell that caused it to trigger.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD
    Manapool 3.64 USD
    Tcgplayer 4.63 USD
    Cardmarket 3.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rather than pay for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life.