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AI 🤖 Find me cards equivalent to: Gateway Shade

Equivalent cards to Gateway Shade (black, scalable pump) include:

  • Sangrophage: Black creature, self-pump via paying life.
  • Nightmare: Black, scales with basic lands (not pump, but power/toughness increase).
  • Stronghold Assassin: Sacrifice for effect (not direct pump, but uses shade mechanic).
  • Nantuko Shade: Classic black Shade with {B}: Nantuko Shade gets +1/+1 until end of turn.

Best direct equivalent: Nantuko Shade — same mana cost mechanic.

Results:

Gateway Shade #65 Creature — Shade

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Shade
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • You can't tap an untapped Gate you control for mana and tap it to activate Gateway Shade's ability at the same time. You must choose one or the other.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.52 USD
    Cardmarket 0.08 EUR / 0.54 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +1/+1 until end of turn. Tap an untapped Gate you control: This creature gets +2/+2 until end of turn.

    Nantuko Shade #74 Creature — Insect Shade

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Shade
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.45 USD / 35 USD
    Cardmarket 3.65 EUR / 24.4 EUR
    Cardkingdom 4.49 USD / 49.99 USD
    Cardsphere 2.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +1/+1 until end of turn.

    Nightmare #6 Token Creature — Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 1/1
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Text

    At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1counteron this creature.

    Nightmare #12 Token Creature — Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/3
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.47 USD

    Legalities

    Text

    Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library.

    Nightmare #120 Creature — Nightmare Horse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
  • Nightmare’s power and toughness changes as the number of Swamps you control changes.
  • Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
  • The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.
  • Prices

    Seller Price
    Cardmarket 1464 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.

    Sangrophage #135 Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • You choose whether or not to pay 2 life as the triggered ability resolves. You can pay 2 life even if Sangrophage is already tapped. (Doing so won't cause Sangrophage to become untapped, however.)
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.07 USD
    Cardmarket 0.11 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, tap this creature unless you pay 2 life.

    Stronghold Assassin #120 Creature — Phyrexian Zombie Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Zombie
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificea creature:Destroytarget nonblack creature.

    Gateway Shade Creature — Shade Normal - ~$0.33

    Nantuko Shade Creature — Insect Shade Normal - ~$17.57

    Nightmare Token Creature — Nightmare Token

    Nightmare Token Creature — Nightmare Token - ~$0.47

    Nightmare Creature — Nightmare Horse Normal - ~$1464

    Sangrophage Creature — Zombie Normal - ~$0.21

    Stronghold Assassin Creature — Phyrexian Zombie Assassin Normal

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