🤖 ManaHive AI
Here are some equivalent G (green) cards to Generous Patron that either provide +1/+1 counters or card draw with a supporting effect:
1. Inspiring Call – Instant, draws cards for each creature you control with a +1/+1 counter.
2. Verdant Confluence – Multiple modes, can put +1/+1 counters on creatures and has card advantage.
3. Fathom Mage – Creature, green/blue, draws a card when +1/+1 counters are placed.
4. Forgotten Ancient – Creature, gets +1/+1 counters and can move them to other creatures.
5. Armorcraft Judge – Creature, draws cards when it enters based on +1/+1 counters present.
All of these focus on green, +1/+1 counters, and card draw, like Generous Patron, though none are exactly the same. Green has few creatures that directly copy the full effect of Patron, but these are the closest in function.
6 Results
Armorcraft Judge
Fathom Mage
Forgotten Ancient
Generous Patron
Inspiring Call
Verdant Confluence
Armorcraft Judge #273 Creature — Elf Artificer
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
| Power/Toughness: | 3/3 |
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| Layout: | Normal |
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When this creature enters, draw a card for each creature you control with a +1/+1counteron it.Fathom Mage #162★ Creature — Human Wizard
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 1/1 |
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| Layout: | Normal |
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Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1counteron this creature.) Whenever a +1/+1counteris put on this creature, you may draw a card.Forgotten Ancient #267 Creature — Elemental
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 0/3 |
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| Layout: | Normal |
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Whenever a player casts a spell, you may put a +1/+1counteron this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.Generous Patron #768 Creature — Elf Advisor
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 1/4 |
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| Layout: | Normal |
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When this creature enters, support 2. (Put a +1/+1counteron each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card.Inspiring Call #2328 Instant
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Draw a card for each creature you control with a +1/+1counteron it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)Verdant Confluence #575 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 6 |
| Power/Toughness: | / |
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| Layout: | Normal |
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