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"Find me cards equivalent to: Gilanra, Caller of Wirewood"

Here are some equivalent green cards to Gilanra, Caller of Wirewood, focusing on legendary green creatures that ramp and possibly provide additional value:
1. Khefnet's Monument (not a creature, but ramps and draws with big spells)
2. Selvala, Heart of the Wilds — Mana dork that also draws cards with high-power creatures.
3. Nissa, Vastwood Seer — Ramps, transforms, and draws cards.
4. Marwyn, the Nurturer — Mana ramp with potential for big mana, but not card draw.
5. Yeva, Nature's Herald — Mana ability interaction, flash.
6. Rishkar, Peema Renegade — Grants mana abilities, focuses on ramp.

Closest match among green legends with similar draw/ramp combo:

  • Selvala, Heart of the Wilds (legendary elf druid, ramps and draws).
    The partner ability is unique to Gilanra, Caller of Wirewood.
Found Cards

5 Results

Gilanra, Caller of Wirewood

Marwyn, the Nurturer

Rishkar, Peema Renegade

Selvala, Heart of the Wilds

Yeva, Nature's Herald

Gilanra, Caller of Wirewood #578 Legendary Creature — Elf Druid

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • An ability that triggers when a player spends mana to cast a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • For a spell with {X} in its mana cost, use the value chosen for X to determine the spell's mana value.
  • If an effect causes Gilanra's ability to produce more than one mana (such as that of Mana Reflection), the delayed triggered ability will be created for each of those mana, and you'll draw a card each time one of those mana is spent to cast a spell with mana value 6 or greater. If you spend two of those mana to cast a single spell with mana value 6 or greater, you'll draw two cards.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Cardmarket 0.96 EUR / 0.21 EUR
    Tcgplayer 2.4 USD
    Manapool / 3.43 USD 3.43 USD
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . When you spend this mana to cast a spell with mana value 6 or greater, draw a card. Partner (You can have two commanders if both have partner.)

    Marwyn, the Nurturer #172s Legendary Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Marwyn's activated ability is a mana ability. It doesn't use the stack and can't be responded to.
  • Prices

    Seller Price
    Cardmarket 7.74 EUR
    Tcgplayer 9.64 USD
    Manapool 8.32 USD
    Cardkingdom 11.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another Elf you control enters, put a +1/+1counteron Marwyn. : Add an amount of equal to Marwyn's power.

    Rishkar, Peema Renegade #122s Legendary Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each creature you control has Rishkar's mana ability as long as that creature has any kind of counter on it. The effect isn't limited to those with +1/+1 counters.
  • Rishkar can be a target of its own triggered ability.
  • You can't target the same creature twice to have one recipient get two +1/+1 counters.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Tcgplayer 5.68 USD
    Cardmarket 1.8 EUR
    Manapool 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Rishkar enters, put a +1/+1counteron each of up to two target creatures. Each creature you control with acounteron it has ": Add ."

    Selvala, Heart of the Wilds #116 Legendary Creature — Elf Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the new creature isn't on the battlefield as the first ability resolves, use its power when it left the battlefield to determine whether its controller may draw a card. Note that effects that reduced its power before it left the battlefield will apply.
  • Selvala's last ability is a mana ability. It doesn't use the stack and can't be responded to. If the greatest power among creatures you control is 0 or less at that time, no mana is added.
  • The new creature's power is compared to the power of each other creature on the battlefield as the first ability resolves. If another creature has the same or higher power than the new creature's power, no one may draw a card.
  • Prices

    Seller Price
    Manapool 2.5 USD
    Cardkingdom 4.49 USD
    Tcgplayer 2.57 USD
    Cardmarket 2.48 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. , : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

    Yeva, Nature's Herald #1284 Legendary Creature — Elf Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Yeva's ability applies to green creature cards in any zone, provided something is allowing you to cast them. For example, if the top card of your library is a green creature card and you control Garruk's Horde, you can cast that card as though it had flash.
  • You still pay the costs for green creature spells you cast.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD
    Manapool / 8.25 USD 9.11 USD
    Cardmarket / 6.34 EUR 4.3 EUR
    Tcgplayer / 8.22 USD 6.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash.