cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Gimli, Mournful Avenger"

Equivalent cards to Gimli, Mournful Avenger (Legendary, green/red, cares about creatures dying and fights):
1. Mazirek, Kraul Death Priest (BG)
— Gets bigger when your creatures die (puts counters), but adds to all your creatures, not just itself.
2. The Ozolith (Colorless, but supports death/counters strategies with creatures).
3. Grumgully, the Generous (RG)
— Puts +1/+1 counters on creatures as they enter, not when they die, but works with counters.
4. Samut, Voice of Dissent (RGW)
— No direct death/counter synergy, but similar aggressive/legendary creature in Gruul colors.
5. Kresh the Bloodbraided (BRG)
— Gets +1/+1 counters whenever another creature dies.

Closest fit by color and mechanics:

  • Kresh the Bloodbraided is the most similar: gains +1/+1 counters when creatures die, but lacks indestructible/fight trigger.
  • Gimli, Mournful Avenger remains unique for its indestructible + fight clause.


Reason:
There isn’t a perfect match in Gruul for both death triggers and fight/indestructibility, but Kresh the Bloodbraided comes closest.

Found Cards

6 Results

Gimli, Mournful Avenger

Grumgully, the Generous

Kresh the Bloodbraided

Mazirek, Kraul Death Priest

Samut, Voice of Dissent

The Ozolith

Gimli, Mournful Avenger #209s Legendary Creature — Dwarf Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • Gimli, Mournful Avenger doesn't need to have been on the battlefield when creatures died under your control for the first ability to count them. For example, if two creatures you control die during combat on your turn and you cast Gimli, Mournful Avenger during your second main phase, it will have indestructible until end of turn.
  • You don't choose a target for Gimli, Mournful Avenger's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when its last ability resolves for the third time in a turn. You may choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Cardmarket 1.81 EUR
    Tcgplayer 1.29 USD
    Manapool 1.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Gimli has indestructible as long as two or more creatures died under your control this turn. Whenever another creature you control dies, put a +1/+1counteron Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.

    Grumgully, the Generous #138 Legendary Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A non-Human creature you control that would enter the battlefield with no +1/+1 counters on it enters with one +1/+1 counter on it.
  • Any other non-Human creatures that enter the battlefield at the same time as Grumgully won't get a +1/+1 counter.
  • If a non-Human creature enters the battlefield as a copy of a Human creature, it won't get a +1/+1 counter. Similarly, if a Human enters as a non-Human creature, it will get a +1/+1 counter.
  • Prices

    Seller Price
    Cardmarket 0.12 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.26 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other non-Human creature you control enters with an additional +1/+1counteron it.

    Kresh the Bloodbraided #5 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • X is equal to the power of the creature as it last existed on the battlefield.
  • Prices

    Seller Price
    Manapool 4.1 USD
    Cardmarket 1.66 EUR
    Tcgplayer 5.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature dies, you may put X +1/+1 counters on Kresh, where X is that creature's power.

    Mazirek, Kraul Death Priest #319 Legendary Creature — Insect Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A legendary permanent that is put into a graveyard because of the "legend rule" isn't sacrificed.
  • If you sacrifice Mazirek and other permanents at the same time, Mazirek's last ability triggers for the other permanents.
  • If you sacrifice a permanent as part of casting a spell or activating an ability, Mazirek's last ability will resolve before that spell or ability.
  • Mazirek's last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a permanent whenever you want; rather, you need some other way of sacrificing permanents.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.37 EUR
    Cardkingdom 0.59 USD
    Tcgplayer 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever a player sacrifices another permanent, put a +1/+1counteron each creature you control.

    Samut, Voice of Dissent #2788 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Haste Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 4.24 USD 3.9 USD
    Tcgplayer / 7.22 USD 5.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Double strike, vigilance, haste Other creatures you control have haste. , : Untap another target creature.

    The Ozolith #237p Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • +1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.
  • As The Ozolith's last ability resolves, you choose whether to move the counters.
  • If The Ozolith leaves the battlefield after the last ability triggers but before it resolves, you can't move any counters from it onto the target creature.
  • If the target creature is an illegal target by the time The Ozolith's last ability tries to resolve, the ability won't resolve. You won't remove any counters from The Ozolith.
  • The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.
  • You can't move only some of the counters from The Ozolith onto the target creature.
  • Prices

    Seller Price
    Cardkingdom 74.99 USD / 109.99 USD
    Cardmarket 32.04 EUR / 47.73 EUR
    Tcgplayer / 86.68 USD 68.67 USD
    Manapool 69.69 USD / 83.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.