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AI 🤖 Find me cards equivalent to: Glacial Chasm

Some equivalent cards to Glacial Chasm in colorless or land form are:

  • Maze of Ith (prevents damage from one attacker)
  • Mystic Sanctuary (not direct prevention, but controls game state)
  • Crawling Barrens (defensive land, not direct prevention)
  • Dark Depths (provides a unique defensive threat)
  • Tolaria West (can tutor Glacial Chasm)

They’re not exact, but for damage prevention in lands, Maze of Ith is closest.

Results:

Crawling Barrens #262 Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Counters on Crawling Barrens remain on it when it stops being a creature. If it becomes a creature later, they'll apply to it.
  • If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
  • Unless Crawling Barrens is already a creature, its second ability causes the +1/+1 counters to be put onto a noncreature land. Abilities that apply or trigger when counters are put on a creature you control won't do so.
  • You can activate Crawling Barrens's second ability even if it's already a creature.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 0.31 USD
    Cardmarket 0.19 EUR / 0.27 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.

    Dark Depths #56 Legendary Snow Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Dark Depths doesn't have a mana ability. It doesn't tap for colorless mana.
  • If Dark Depths leaves the battlefield before its triggered ability resolves, you won't be able to sacrifice it, so you won't create Marit Lage.
  • The last ability of Dark Depths is a state trigger. It won't trigger again while the ability is on the stack, but if the ability is countered and Dark Depths is still on the battlefield with no ice counters on it, it will trigger again immediately.
  • Prices

    Seller Price
    Tcgplayer 4.49 USD / 8.14 USD
    Cardmarket 1.75 EUR / 5.91 EUR
    Cardkingdom 6.49 USD / 12.99 USD
    Manapool 3.94 USD / 7.9 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Dark Depths enters with ten ice counters on it. : Remove an icecounterfrom Dark Depths. When Dark Depths has no ice counters on it,sacrificeit. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

    Glacial Chasm #353 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Game Changer
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • When Glacial Chasm's "enters" ability resolves, if you don't control any other lands, you must sacrifice Glacial Chasm itself.
  • Prices

    Seller Price
    Tcgplayer 17.08 USD
    Cardmarket 16.77 EUR / 2.06 EUR
    Cardkingdom 19.99 USD
    Manapool 16.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an agecounteron this permanent, thensacrificeit unless you pay its upkeep cost for each agecounteron it.) When this land enters,sacrificea land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

    Maze of Ith #10 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Maze of Ith can target an untapped attacking creature. It will still prevent the combat damage it would deal and be dealt.
  • Maze of Ith doesn't have a mana ability. It doesn't tap for colorless mana.
  • The creature isn't removed from combat; it just has its damage prevented. It's still an attacking creature until the combat phase is complete.
  • You can activate Maze of Ith's ability targeting an attacking creature you control during the combat damage step or the end of combat step, even though it will already have dealt combat damage. This will untap the creature. The damage it dealt will be unaffected.
  • Prices

    Seller Price
    Tcgplayer 8.46 USD
    Cardmarket 7.68 EUR
    Cardkingdom 13.99 USD
    Manapool 11.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

    Mystic Sanctuary #2143 Land — Island

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Island
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As these lands are entering the battlefield, they check for lands that are already on the battlefield. They won't see lands that are entering the battlefield at the same time (due to Scapeshift, for example).
  • If another effect puts these lands onto the battlefield tapped, they enter tapped, even if you control enough lands with the appropriate basic land type.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

    Tolaria West #286 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Transmute

    Rules

  • Cards with mana cost {0} (like Pact of Negation) and cards with no mana cost (like Ancestral Vision and Tolaria West itself) have mana value 0.
  • Cards with mana cost {X}, {X}{X}, or {X}{X}{X} have mana value 0.
  • Prices

    Seller Price
    Tcgplayer 1.53 USD / 3.59 USD
    Cardmarket 0.99 EUR / 3.18 EUR
    Cardkingdom 2.29 USD / 5.99 USD
    Manapool 1.21 USD / 3.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . Transmute (,Discardthis card: Search your library for a card with mana value 0, reveal it, put it into your hand, thenshuffle Transmute only as a sorcery.)

    Crawling Barrens Land Normal - ~$0.34

    Dark Depths Legendary Snow Land Normal - ~$6.45

    Glacial Chasm Land Normal - ~$14.47

    Maze of Ith Land Normal - ~$10.34

    Mystic Sanctuary Land — Island Normal

    Tolaria West Land Normal - ~$2.78

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