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5 Cards Found

AI 🤖 Find me cards equivalent to: Glamerdye

Equivalent cards to Glamerdye (blue, color-changing + retrace) are:
1. Swirl the Mists — changes color words.
2. Alter Reality — changes color words, also blue.
3. Crystal Spray — changes color text at instant speed, also cantrips.
4. Mind Bend — changes color words, instant.


Reason: All are blue cards that change color words; retrace is unique to Glamerdye.

Results:

Alter Reality #22 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • Alters all occurrences of the chosen word in the text box and the type line of the given card.
  • Can target a card with no appropriate words on it, or even one with no words at all.
  • Changing the text of a spell will not allow you to change the targets of the spell because the targets were chosen when the spell was cast. The text change will (probably) cause it to be countered since the targets will be illegal.
  • If you change the text of a spell which is to become a permanent, the permanent will retain the text change until the effect wears off.
  • It can’t change a word to the same word. It must be a different word.
  • It only changes what is printed on the card (or set on a token when it was created or set by a copy effect). It will not change any effects that are on the permanent.
  • You choose the words to change on resolution.
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • “Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
  • Prices

    Seller Price
    Tcgplayer 0.9 USD / 8.63 USD
    Cardmarket 0.77 EUR / 6.22 EUR
    Cardkingdom 1.79 USD / 10.99 USD
    Cardsphere 0.94 USD
    Manapool 0.6 USD / 6.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Crystal Spray #2152 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Alters all occurrences of the chosen word in the text box and the type line of the given card.
  • Can target a card with no appropriate words on it, or even one with no words at all.
  • Changing the text of a spell will not allow you to change the targets of the spell because the targets were chosen when the spell was cast. The text change will (probably) cause it to be countered since the targets will be illegal.
  • If you change the text of a spell which is to become a permanent, the permanent will retain the text change until the effect wears off.
  • It can be used to change a land’s type from one basic land type to another. For example, Forest can be changed to Island so it produces blue mana. It doesn’t change the name of any permanent.
  • It can’t change a word to the same word. It must be a different word.
  • It only changes what is printed on the card (or set on a token when it was created or set by a copy effect). It will not change any effects that are on the permanent.
  • You can’t change proper nouns (i.e. card names) such as “Island Fish Jasconius”.
  • You choose the words to change on resolution.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.

    Glamerdye #21 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Retrace

    Rules

  • A retrace card cast from your graveyard follows the normal timing rules for its card type.
  • Casting a card by using its retrace ability works just like casting any other spell, with two exceptions: You're casting it from your graveyard rather than your hand, and you must discard a land card in addition to any other costs.
  • Glamerdye affects each instance of the chosen word in the text box of the spell or permanent, as long as it's being used as a color word. Glamerdye won't change such words in card names, such as White Knight. It also won't change mana symbols.
  • Glamerdye can change color words preceded by "non." For example, if you have it change "red" to "green," it will also change "nonred" to "nongreen."
  • Glamerdye can't affect the keyword fear.
  • Glamerdye changes only words actually printed on the spell or permanent (if it's a card), words that are part of the spell or permanent's original characteristics as stated by the effect that created it (if it's a token or a copy of a spell), or words that were granted to the spell or permanent as part of a copy effect. It won't change words that are granted to the spell or permanent by any other effects. For example, if an Aura grants a creature protection from blue, you can change that to protection from red by targeting the Aura, but not by targeting the creature. Glamerdye also can't change what color was chosen for a permanent (such as Painter's Servant) as it entered.
  • Glamerdye's effect has no duration. It will last until the game ends or the affected spell or permanent leaves the relevant zone, with the following exception: If Glamerdye affects an artifact, creature, enchantment, or planeswalker spell, it will also affect the permanent that spell becomes when it resolves.
  • If the active player casts a spell that has retrace, that player may cast that card again after it resolves, before another player can remove the card from the graveyard. The active player has priority after the spell resolves, so they can immediately cast a new spell. Since casting a card with retrace from the graveyard moves that card onto the stack, no one else would have the chance to affect it while it's still in the graveyard.
  • When a retrace card you cast from your graveyard resolves, fails to resolve, or is countered, it's put back into your graveyard. You may use the retrace ability to cast it again.
  • You choose the two color words when Glamerdye resolves. You can't change a word to the same word; you must choose a different word.
  • Prices

    Seller Price
    Tcgplayer 1.81 USD / 10.07 USD
    Cardmarket 1.76 EUR / 14.31 EUR
    Cardkingdom 3.49 USD / 14.99 USD
    Cardsphere 2.07 USD
    Manapool 1.3 USD / 4.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

    Mind Bend #MIR-77 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Alters all occurrences of the chosen word in the text box and the type line of the given card.
  • Can target a card with no appropriate words on it, or even one with no words at all.
  • It can be used to change a land’s type from one basic land type to another. For example, Forest can be changed to Island so it produces blue mana. It doesn’t change the name of any permanent.
  • It can’t change a word to the same word. It must be a different word.
  • It only changes what is printed on the card (or set on a token when it was created or set by a copy effect). It will not change any effects that are on the permanent.
  • You can’t change proper nouns (i.e. card names) such as “Island Fish Jasconius”.
  • You choose the words to change on resolution.
  • Prices

    Seller Price
    Tcgplayer 0.44 USD
    Cardsphere 0.46 USD
    Manapool 0.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

    Swirl the Mists #94 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Swirl the Mists' ability also affects spells that are cast and permanents that enter after Swirl the Mists enters.
  • This effect lasts as long as Swirl the Mists is on the battlefield. It ends as soon as Swirl the Mists leaves the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD / 4.69 USD
    Cardmarket 0.24 EUR / 1.2 EUR
    Cardkingdom 0.49 USD / 5.99 USD
    Cardsphere 0.46 USD
    Manapool 0.23 USD / 4.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word.

    Alter Reality Instant Normal - ~$4.15

    Crystal Spray Instant Normal

    Glamerdye Instant Normal - ~$5.99

    Mind Bend Instant Normal - ~$0.46

    Swirl the Mists Enchantment Normal - ~$1.98

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