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"Find me cards equivalent to: Goblin Tunneler"

Similar cards to Goblin Tunneler (Red, helps small creatures become unblockable):
1. Goblin Smuggler – {2}{R}, Creature — Goblin Rogue, {T}: Another target creature with power 2 or less can't be blocked this turn.
2. Tunnel Ignus – Not an exact match in ability, but similar type and color.
3. Goblin Tunneler – Your searched card.


Reason: Goblin Smuggler is the closest functional equivalent and shares the key activated ability with Goblin Tunneler.

Found Cards

3 Results

Goblin Smuggler

Goblin Tunneler

Tunnel Ignus

Goblin Smuggler #144 Creature — Goblin Rogue

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • If the target creature's power is greater than 2 as the activated ability tries to resolve, the ability doesn't resolve. However, if instead the creature's power is raised above 2 after the ability resolves, it still can't be blocked that turn.
  • Prices

    Seller Price
    Cardmarket / 0.15 EUR 0.08 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.22 USD / 0.4 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste (This creature can attack and as soon as it comes under your control.) : Another target creature with power 2 or less can't be blocked this turn.

    Goblin Tunneler #49 Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability doesn’t grant an ability to the targeted creature. Rather, it affects the game rules and states something that’s now true about that creature. After the ability resolves, the creature can’t be blocked that turn even if it loses all abilities.
  • The power of the targeted creature is checked both as you target it and as the ability resolves. After the ability resolves, the creature can’t be blocked that turn even if its power becomes greater than 2.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.15 EUR
    Tcgplayer 0.25 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature with power 2 or less can't be blocked this turn.

    Tunnel Ignus #105 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple lands an opponent controls enter at the same time, Tunnel Ignus's ability triggers that many times, even if no other lands had entered the battlefield under that player's control earlier in the turn. That's because each ability takes into consideration the other land(s) that entered at the same time as the one that caused it to trigger.
  • Whenever a land an opponent controls enters, this ability triggers only if another land had already entered the battlefield under that opponent's control this turn. It doesn't matter if that other land is still on the battlefield, is still under that player's control, or is still a land.
  • Prices

    Seller Price
    Cardmarket / 2.45 EUR 0.63 EUR
    Manapool / 2.5 USD 0.15 USD
    Cardkingdom / 4.99 USD 0.49 USD
    Tcgplayer 0.55 USD / 5.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, this creature deals 3 damage to that player.