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"Find me cards equivalent to: Gonti's Aether Heart"

Equivalent cards to Gonti's Aether Heart (colorless, Legendary Artifact, extra turn/exile) include:
1. Karn's Temporal Sundering (legendary sorcery, extra turn, colorless but requires a legendary creature or planeswalker).
2. Sundial of the Infinite (colorless artifact, manipulates turn/phase).
3. Time Sieve (colorless artifact, grants extra turn by sacrificing five artifacts).
4. Prototype Portal (colorless artifact, exile for repeat effects).


Reason: No other colorless Legendary Artifact gives extra turns via energy, but Time Sieve is closest in artifact-based extra turn mechanics, and the others share exile/timing manipulation aspects.

Found Cards

5 Results

Gonti's Aether Heart

Karn's Temporal Sundering

Prototype Portal

Sundial of the Infinite

Time Sieve

Gonti's Aether Heart #152s Legendary Artifact

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • {E} is the energy symbol. It represents one energy counter.
  • Prices

    Seller Price
    Cardkingdom 7.99 USD
    Cardmarket 9.68 EUR
    Manapool 12.46 USD
    Tcgplayer 11.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Gonti's Aether Heart or another artifact you control enters, you get (two energy counters). Pay eight , Exile Gonti's Aether Heart: Take an extra turn after this one.

    Karn's Temporal Sundering #55s Legendary Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target player or target nonland permanent is an illegal target as Karn’s Temporal Sundering resolves, the other target is affected as normal and Karn’s Temporal Sundering is exiled. If both targets are illegal, Karn’s Temporal Sundering doesn’t resolve and isn’t exiled.
  • Other than the casting restriction, the legendary supertype on a sorcery carries no additional rules. You may cast any number of legendary sorceries in a turn, and your deck may contain any number of legendary cards (but no more than four of any with the same name).
  • You can’t cast a legendary sorcery unless you control a legendary creature or a legendary planeswalker. Once you begin to cast a legendary sorcery, losing control of your legendary creatures and planeswalkers won’t affect that spell.
  • Prices

    Seller Price
    Manapool 5.11 USD
    Cardmarket 2.77 EUR
    Tcgplayer 4.91 USD
    Cardkingdom 5.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

    Prototype Portal #195 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Any "enters" abilities of the exiled card will trigger when the token is put onto the battlefield. Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the exiled card will also work.
  • If Prototype Portal has left the battlefield by the time its second ability resolves, you'll still put a token onto the battlefield that's a copy of the exiled card. On the other hand, if Prototype Portal is still on the battlefield at this time but there is no exiled card (because, perhaps, Riftsweeper's ability caused the exiled card to be put into its owner's library), no token is created.
  • If the exiled card has {X} in its mana cost (such as Chalice of the Void), that X is considered to be 0. The {X} in Prototype Portal's activation cost takes this into account, though it may be greater than 0 if the exiled card has other mana symbols in its mana cost (such as Riptide Replicator).
  • You don't choose the value of {X}. Rather, the value of X is defined by the activated ability.
  • You may not activate the second ability if no card has been exiled with Prototype Portal. In that case, the value of {X} is undefined and can't be paid.
  • Prices

    Seller Price
    Cardkingdom / 9.99 USD 1.29 USD
    Tcgplayer 1.01 USD / 10.88 USD
    Cardmarket / 2.36 EUR 0.3 EUR
    Manapool / 9.11 USD 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Imprint — When this artifact enters, you may exile an artifact card from your hand. , : Create a token that's a copy of the exiled card. X is the mana value of that card.

    Sundial of the Infinite #55 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.
  • If Sundial of the Infinite's ability is activated before the end step, any "at the beginning of the end step"-triggered abilities won't get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps (except upkeep).
  • If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.
  • The earliest that you can activate Sundial of the Infinite's ability is during your upkeep step, after abilities that trigger "at the beginning of your upkeep" have been put onto the stack but before they resolve.
  • Though spells and abilities that are exiled won't get a chance to resolve, they don't count as being "countered."
  • Prices

    Seller Price
    Cardmarket 10.21 EUR / 10.7 EUR
    Manapool / 13.22 USD 11.72 USD
    Tcgplayer 11.63 USD / 13.76 USD
    Cardkingdom / 16.99 USD 15.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : End the turn. Activate only during your turn. (Exile all spells and abilities from the stack.Discarddown to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

    Time Sieve #1671 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may sacrifice Time Sieve as one of the artifacts to pay the cost of its own ability.
  • Prices

    Seller Price
    Cardmarket / 20.31 EUR 16.06 EUR
    Cardkingdom 29.99 USD / 42.99 USD
    Tcgplayer 19.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificefive artifacts: Take an extra turn after this one.