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AI 🤖 Find me cards equivalent to: Gorm the Great

Cards equivalent to Gorm the Great (a green legendary creature focused on blocking multiple creatures due to its must be blocked and can block an additional creature each combat) include:
1. Tempting Licid (can make itself a must-be-blocked creature)
2. Sablehide Mauler (not direct, but offers vigilance on a cheap green body)
3. Briarbridge Patrol (also interacts with creatures blocked and blocking)
4. Doran, the Siege Tower (changes combat math and is green, can be a defensive commander)


Reason: All are green creatures with abilities related to blocking, combat, or forcing blocks. No card is identical due to the unique partner and block-mechanics, but these are similar in function or spirit.

Results:

Briarbridge Patrol #195 Creature — Human Warrior

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Investigate

    Rules

  • Briarbridge Patrol's first ability will only trigger once per combat damage step, regardless of how many creatures it deals damage to.
  • Briarbridge Patrol's second ability looks at the entire turn, even if Briarbridge Patrol wasn't on the battlefield for some of the turn. It will see Clues sacrificed for any reason, not just Clues sacrificed to their own ability.
  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
  • You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 0.49 USD
    Cardmarket 0.14 EUR / 0.42 EUR
    Cardkingdom 0.35 USD / 1.99 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.") At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

    Doran, the Siege Tower #10 Legendary Creature — Treefolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/5
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Doran's ability doesn't actually change creatures' power; it changes only the value of the combat damage they assign. All other rules and effects that check power or toughness use the real values.
  • Doran's ability means, for example, that a 2/3 creature will assign 3 damage in combat instead of 2.
  • This effect is mandatory and affects all creatures.
  • Prices

    Seller Price
    Tcgplayer 199.35 USD
    Cardmarket 82.45 EUR
    Cardkingdom 199.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature assigns combat damage equal to its toughness rather than its power.

    Gorm the Great #8s Legendary Creature — Giant Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/7
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Partner Vigilance

    Rules

  • "Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."
  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
  • If a creature can't block Gorm for any reason (such as being tapped), then it doesn't block. If there's a cost associated with having it block Gorm, the player isn't forced to pay that cost, so it doesn't have to block in that case either. If this means that no creatures block Gorm, Gorm isn't blocked.
  • If only one creature can block Gorm the Great, that creature does so.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
  • Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
  • The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
  • The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
  • To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.
  • Prices

    Seller Price
    Tcgplayer 2.45 USD
    Cardmarket 0.78 EUR
    Cardkingdom 1.79 USD
    Manapool 2.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, thenshuffle) Vigilance Gorm must be blocked if able, and Gorm must be blocked by two or more creatures if able.

    Tempting Licid #122 Creature — Licid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Licid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell that can target enchantments but not creatures (such as Clear) is cast targeting the Licid after it has become an enchantment, but the Licid's controller pays the cost, the Licid will no longer be an enchantment. This will result in the spell failing to resolve for having no legal targets.
  • Paying the cost to end the effect is a special action and can't be responded to.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardmarket 0.34 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.4 USD
    Manapool 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. All creatures able to block enchanted creature do so.

    Briarbridge Patrol Creature — Human Warrior Normal - ~$0.49

    Doran, the Siege Tower Legendary Creature — Treefolk Shaman Normal - ~$160.6

    Gorm the Great Legendary Creature — Giant Warrior Normal - ~$1.91

    Tempting Licid Creature — Licid Normal - ~$0.36

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