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"Find me cards equivalent to: Greatbow Doyen"

Equivalent cards to Greatbow Doyen (mono-green, Elf, or Archer support, similar anthem or damage effect):
1. Elvish Archdruid – Pumps other Elves, but no damage redirection.
2. Immaculate Magistrate – Buffs Elves, but no direct damage component.
3. Siege Behemoth – Helps break through defenses, but no buff to Archers or damage to controllers.
4. Ezuri, Renegade Leader – Buffs Elves and gives trample, but not specifically Archers or damage redirection.

Closest is Greatbow Doyen itself. Nothing provides this exact Archer/damage effect in mono-green.

Found Cards

5 Results

Elvish Archdruid

Ezuri, Renegade Leader

Greatbow Doyen

Immaculate Magistrate

Siege Behemoth

Elvish Archdruid #57 Creature — Elf Druid

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Elvish Archdruid's first ability affects only other Elves you control. However, Elvish Archdruid's second ability counts all Elves you control — including itself.
  • Elvish Archdruid's activated ability is a mana ability. It doesn't use the stack and players can't respond to it.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Manapool 0.37 USD
    Cardmarket 0.64 EUR
    Tcgplayer 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Elf creatures you control get +1/+1. : Add for each Elf you control.

    Ezuri, Renegade Leader #119 Legendary Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ezuri's first ability can't affect itself, but its second ability does.
  • Only Elf creatures you control when the last ability resolves will get +3/+3 and gain trample until end of turn. Non-Elf creatures that become Elves or Elf creatures that enter under your control later in the turn won't get the bonuses.
  • Prices

    Seller Price
    Tcgplayer 13.64 USD / 19.39 USD
    Cardkingdom 17.99 USD
    Cardmarket / 10.91 EUR 7.4 EUR
    Manapool 10.42 USD / 13.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Regenerate another target Elf. : Elf creatures you control get +3/+3 and gain trample until end of turn.

    Greatbow Doyen #125 Creature — Elf Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability will trigger whether the damage is combat damage or not.
  • The second ability triggers only when an Archer permanent you control deals damage to a creature. It won’t trigger when an Archer spell you control deals damage.
  • Prices

    Seller Price
    Manapool 2.52 USD / 16.01 USD
    Cardmarket / 7.55 EUR 1.96 EUR
    Cardkingdom 4.99 USD / 22.99 USD
    Tcgplayer / 25.49 USD 4.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

    Immaculate Magistrate #86048 Creature — Elf Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The number of counters to put on the target creature is determined only as Immaculate Magistrate's ability resolves. Elves coming and going later won't cause that creature to gain or lose +1/+1 counters.
  • The target creature doesn't have to be an Elf.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Put a +1/+1counteron target creature for each Elf you control.

    Siege Behemoth #46 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 7/4
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • You decide whether to assign a creature’s combat damage as though it weren’t blocked just before it assigns that damage. You may make a different choice for each creature you control—that is, you may have none, some, or all of those creatures assign combat damage as though they weren’t blocked.
  • Prices

    Seller Price
    Manapool 3.59 USD
    Cardmarket 2.25 EUR / 0.52 EUR
    Tcgplayer 4.68 USD
    Cardkingdom 6.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof As long as this creature is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.