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6 Cards Found

AI 🤖 Find me cards equivalent to: Guile

Equivalent cards to Guile (blue) are:

  • Sigil of Sleep (gives a similar effect—placing a bounce trigger on a creature)
  • Dovescape (blue; counters spells and makes birds)
  • Dream Eater (blue sphinx that interacts with spells and bounces)
  • Aetherling (blue; hard to remove, evasive threat)
  • Niv-Mizzet, Parun (blue/red; rewards spells with value)


Reason:
Guile is unique (spell counter + exile + recast + unblockable), but these cards offer similar style of spell control, value, or resilience in blue.

Results:

Aetherling #11 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Aetherling's first ability will return it to the battlefield only if that ability also exiled it. If Aetherling left the battlefield in response to that ability, it won't return, even if it was exiled by another spell or ability.
  • Aetherling's last ability can be activated even if its power is 0 or less. If a creature would assign 0 or less damage in combat, it doesn't assign combat damage at all.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 0.8 USD
    Cardmarket 0.31 EUR / 0.92 EUR
    Cardkingdom 0.49 USD / 1.49 USD
    Manapool 0.15 USD / 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step. : This creature can't be blocked this turn. : This creature gets +1/-1 until end of turn. : This creature gets -1/+1 until end of turn.

    Dovescape #95 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a split card is cast, Dovescape makes tokens equal to the mana value of the half that was cast.
  • The Bird tokens are created even if the spell isn't countered by Dovescape's ability. This may happen because the spell can't be countered, because it's already been countered, or because it's otherwise been removed from the stack by the time Dovescape's ability resolves.
  • Prices

    Seller Price
    Tcgplayer 7.74 USD
    Cardmarket 2.94 EUR / 3.74 EUR
    Cardkingdom 5.99 USD
    Manapool 7.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with either or .) Whenever a player casts a noncreature spell,counterthat spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.

    Dream Eater #116 Creature — Nightmare Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying Surveil

    Rules

  • Dream Eater's reflexive triggered ability triggers even if you have fewer than four cards in your library to surveil.
  • Dream Eater's triggered ability goes on the stack without a target. While that ability is resolving, after you've surveilled, the reflexive triggered ability triggers and you pick a target nonland permanent to be returned to its owner's hand. This is different from effects that say "If you do . . ." in that you choose the target after having surveilled.
  • When you surveil, you may put all the cards you look at back on top of your library, you may put all of those cards into your graveyard, or you may put some of those cards on top and the rest of them into your graveyard.
  • You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.99 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

    Guile #69 Creature — Elemental Incarnation

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Incarnation
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell exiled this way was never actually countered.
  • Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.
  • Exiling the spell is mandatory. Casting it is not.
  • Guile's second ability replaces "counter [a certain spell]" with "exile [a certain spell] and you may cast it without paying its mana cost." You have the option to cast it immediately upon its exile. If you choose not to, it remains exiled and you don't get another chance to cast it. If the spell or ability that tried to counter the spell has additional effects, it then continues to resolve.
  • If a spell or ability you control attempts to counter a spell that can't be countered, it doesn't. Since the spell wouldn't be countered, Guile's ability has no effect on it. The spell will continue to resolve normally.
  • If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.
  • If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.
  • The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.89 USD / 6.13 USD
    Cardmarket 0.48 EUR / 4.12 EUR
    Cardkingdom 1.49 USD
    Manapool 0.67 USD / 7.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked except by three or more creatures. If a spell or ability you control wouldcountera spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere,shuffleit into its owner's library.

    Niv-Mizzet, Parun #376 Legendary Creature — Dragon Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word "draw," Niv-Mizzet's first triggered ability won't trigger.
  • If an effect instructs you to draw multiple cards, Niv-Mizzet's first triggered ability triggers that many times. You choose targets for those abilities after you've drawn all of the cards.
  • Niv-Mizzet's second triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. This causes its first triggered ability to trigger, and that also resolves before the spell.
  • Players can cast spells and activate abilities after Niv-Mizzet's second triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell.
  • Prices

    Seller Price
    Tcgplayer 3.33 USD / 5.56 USD
    Cardmarket 2.53 EUR / 44.57 EUR
    Cardkingdom 6.49 USD
    Manapool 5.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

    Sigil of Sleep #25 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 12.4 USD
    Cardmarket 7.8 EUR
    Cardkingdom 11.99 USD
    Manapool 8.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

    Aetherling Creature — Shapeshifter Normal - ~$0.61

    Dovescape Enchantment Normal - ~$5.51

    Dream Eater Creature — Nightmare Sphinx Normal - ~$0.38

    Guile Creature — Elemental Incarnation Normal - ~$3.1

    Niv-Mizzet, Parun Legendary Creature — Dragon Wizard Normal - ~$11.28

    Sigil of Sleep Enchantment — Aura Normal - ~$10.1

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