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"Find me cards equivalent to: Hadana's Climb"

There are no other cards exactly equivalent to Hadana's Climb (Legendary Enchantment, Simic colors, +1/+1 counters, transform mechanic). Closest options in GU for similar counter synergy and legendary enchantments:

  • Simic Ascendancy (GU, Enchantment, adds +1/+1 counters and has a win condition)
  • Deeproot Waters (U, Enchantment, creates tokens with counters—but not exactly equivalent)

Hadana's Climb is unique due to its transform ability and combat-triggered counter.

Found Cards

2 Results

Deeproot Waters

Simic Ascendancy

Deeproot Waters #152 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • The ability of Deeproot Waters resolves before the spell that caused it to trigger.
  • If an effect refers to a "[subtype] spell" or "[subtype] card," it refers only to a spell or card that has that subtype. For example, March of the Drowned is a card that benefits Pirates and features Pirates in its illustration, but it isn't a Pirate card.
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Tcgplayer 0.24 USD
    Manapool 0.15 USD
    Cardmarket 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

    Simic Ascendancy #1832 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
  • If Simic Ascendancy doesn't have twenty or more growth counters on it as your upkeep begins, its last ability won't trigger. You can't take any actions during your turn before your upkeep begins.
  • If the last ability does trigger, but Simic Ascendancy leaves the battlefield, use the number of counters it had on it immediately before it left the battlefield to determine whether you win the game.
  • If the last ability does trigger, but counters are removed from Simic Ascendancy so it has fewer than twenty remaining on it, you won't win the game.
  • Prices

    Seller Price
    Cardmarket 7.15 EUR
    Tcgplayer 12.45 USD
    Manapool 11.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Put a +1/+1counteron target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.