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"Find me cards equivalent to: Hall of Gemstone"

There are no exact equivalents to Hall of Gemstone as a World Enchantment with that specific effect.

  • Closest in function: Conversion (white, also a World Enchantment), or Archetype of Endurance (green, but not world or mana-focused).
  • Only Hall of Gemstone (green) combines the world rule, green color, and mana-color replacement.


Reason:
World Enchantment is a rare type with unique global effects. No other green World Enchantment manipulates mana in this way.

Found Cards

3 Results

Archetype of Endurance

Conversion

Hall of Gemstone

Archetype of Endurance #BNG-116 Enchantment Creature — Boar

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 8
Power/Toughness: 6/5
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Boar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Conversely, continuous effects generated by static abilities (such as an Aura that granted the appropriate ability) would resume applying if the Archetype left the battlefield.
  • If you and an opponent each control the same Archetype, no creature controlled by any player will have the appropriate ability.
  • The Archetype’s second ability applies to each creature controlled by any of your opponents, no matter when it entered the battlefield.
  • While you control an Archetype, continuous effects generated by the resolution of spells and abilities that would give the specified ability to creatures your opponents control aren’t created. For example, if you control Archetype of Courage, a spell cast by an opponent that gives creatures they control first strike wouldn’t cause the creatures to have first strike, even if later in the turn Archetype of Courage left the battlefield. (If the spell has additional effects, such as raising the power of the creatures, those effects will apply as normal.)
  • Prices

    Seller Price
    Manapool 3.09 USD
    Cardmarket 1.73 EUR
    Tcgplayer 5.31 USD
    Cardkingdom 4.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof.

    Conversion #14 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The Conversion effect is a continuous effect. There is no chance to tap a just-played mountain for red mana before it becomes a plains.
  • Will not add or remove the supertype snow to or from a land.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep,sacrificethis enchantment unless you pay . All Mountains are Plains.

    Hall of Gemstone #bs221sb World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although the color may be altered, any restrictions on the use of the mana are not removed.
  • Will not affect lands that do not produce mana.
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Any colorless mana that's produced isn't affected.
  • Prices

    Seller Price
    Tcgplayer 5.34 USD
    Cardmarket 2.47 EUR
    Cardkingdom 5.99 USD
    Manapool 4.16 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.