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AI 🤖 Find me cards equivalent to: Hand of Emrakul

Equivalent options to Hand of Emrakul (colorless Eldrazi, big creature, possible sacrifice cost):

  • Pathrazer of Ulamog (colorless, Eldrazi, Annihilator, big body)
  • It That Betrays (colorless, Eldrazi, Annihilator, big body)
  • Breaker of Armies (colorless, Eldrazi, big body, combat-focused ability)


Reason: All are colorless Eldrazi with high power/toughness, useful in similar decks.

Results:

Breaker of Armies #3 Creature — Eldrazi

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 8
Power/Toughness: 10/8
Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature can’t legally block Breaker of Armies but could block another attacking creature, it may do so. Likewise, if a creature the defending player controls can’t block Breaker of Armies unless its controller pays a cost, its controller may decline to pay that cost and block a different attacking creature.
  • If more than one Breaker of Armies is attacking, the controller of each creature that could block them chooses which one that creature blocks. In this case, creatures that can block multiple creatures must block as many attacking Breaker of Armies as possible.
  • If, during its controller’s declare blockers step, a creature the defending player controls is tapped or is affected by a spell or ability that says it can’t block, then it doesn’t block. If there’s a cost associated with having it block, its controller isn’t forced to pay that cost. If they don’t, the creature doesn’t have to block.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 7.67 USD
    Cardmarket 0.31 EUR / 3.35 EUR
    Cardkingdom 0.49 USD / 2.99 USD
    Cardsphere 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures able to block this creature do so.

    Hand of Emrakul #5 Creature — Eldrazi

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 9
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Annihilator

    Rules

  • Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won't be able to block.
  • Casting Hand of Emrakul by paying its alternative cost doesn't change its mana cost or mana value.
  • Casting Hand of Emrakul by paying its alternative cost doesn't change when you can cast it. You can cast it only at the normal time you could cast a creature spell.
  • Effects that increase or reduce the cost to cast Hand of Emrakul will apply to it even if you choose to pay its alternative cost.
  • If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn't blocked, it simply won't deal combat damage to anything.
  • Prices

    Seller Price
    Tcgplayer 0.34 USD / 6.74 USD
    Cardmarket 0.23 EUR / 6.06 EUR
    Cardsphere 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You maysacrificefour Eldrazi Spawn rather than pay this spell's mana cost. Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)

    It That Betrays #1176 Creature — Eldrazi

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 12
    Power/Toughness: 11/11
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Annihilator

    Rules

  • Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won’t be able to block.
  • If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn’t blocked, it simply won’t deal combat damage to anything.
  • If an opponent sacrifices a nontoken permanent as part of paying the cost of a spell or ability, the second ability triggers and goes on the stack on top of it. This ability will resolve, causing you to return the card to the battlefield before the other spell or ability resolves.
  • If an opponent sacrifices an Aura, you’ll choose what it enchants as you return it to the battlefield. No player can respond to the choice. Since an Aura doesn’t target anything if it isn’t cast as a spell, you can enchant a permanent with shroud this way.
  • If the sacrificed permanent that caused the second ability to trigger somehow leaves the graveyard before the ability resolves (possibly because it was returned to the battlefield by the ability of another It That Betrays), the ability simply won’t do anything when it resolves.
  • It doesn’t matter whose graveyard the permanent is put into, only that it was last controlled by, and sacrificed by, an opponent.
  • The second ability triggers whenever an opponent sacrifices a nontoken permanent for any reason, not just due to the annihilator ability.
  • When the second ability resolves, you must return the card to the battlefield, even if you don’t want to.
  • Prices

    Seller Price
    Tcgplayer 28.42 USD / 43.83 USD
    Cardkingdom 24.99 USD / 27.99 USD
    Cardsphere 25.26 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

    Pathrazer of Ulamog #ROE-9 Creature — Eldrazi

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 11
    Power/Toughness: 9/9
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Annihilator

    Rules

  • Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won't be able to block.
  • If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn't blocked, it simply won't deal combat damage to anything.
  • Prices

    Seller Price
    Tcgplayer 1.11 USD
    Cardmarket 2.4 EUR
    Cardkingdom 1.79 USD
    Cardsphere 1.35 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents of their choice.) This creature can't be blocked except by three or more creatures.

    Breaker of Armies Creature — Eldrazi Normal - ~$2.2

    Hand of Emrakul Creature — Eldrazi Normal - ~$2.75

    It That Betrays Creature — Eldrazi Normal - ~$30.1

    Pathrazer of Ulamog Creature — Eldrazi Normal - ~$1.66

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