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5 Cards Found

AI 🤖 Find me cards equivalent to: Harvest Wurm

Equivalent cards to Harvest Wurm (green, 3/2 creature, graveyard recursion mechanic) include:

  • Reclaiming Vines (green, graveyard recursion, but not a creature)
  • Golgari Brownscale (green, can return itself from graveyard, 2/3)
  • Reckless Wurm is red but not green.

Closest green equivalents with a graveyard-related ability and similar stats are Golgari Brownscale and Boneyard Wurm.


Reason:
Looking for green creatures that interact with the graveyard or have a similar recursion mechanic. No exact functional reprint in green with identical stats and cost.

Results:

Boneyard Wurm #159 Creature — Wurm

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: */*
Types:
  • Creature
  • SubTypes:
  • Wurm
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability that defines Boneyard Wurm’s power and toughness works in all zones, not just the battlefield. If Boneyard Wurm is in your graveyard, it will count itself.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.88 USD
    Cardmarket 0.15 EUR / 0.38 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

    Golgari Brownscale #166 Creature — Lizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Lizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dredge Mill

    Rules

  • The first ability triggers when Golgari Brownscale returns to your hand from your graveyard for any reason, not just when you use its dredge ability.
  • Dredge can replace any card draw, not only the one during your draw step.
  • If an effect puts a card into your hand without specifically using the word "draw," you're not drawing a card. Dredge can't replace this event.
  • If you're drawing multiple cards, each draw is performed one at a time. For example, if you're instructed to draw two cards and you replace the first draw with a dredge ability, another card with a dredge ability (including one that was milled by the first dredge ability) may be used to replace the second draw.
  • Once you've announced that you're applying a card's dredge ability to replace a draw, players can't take any actions until you've put that card into your hand and milled cards.
  • One card draw can't be replaced by multiple dredge abilities.
  • You can't attempt to use a dredge ability if you don't have enough cards in your library.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.39 USD
    Cardmarket 0.18 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.17 USD / 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this card is put into your hand from your graveyard, you gain 2 life. Dredge 2 (If you would draw a card, you maymilltwo cards instead. If you do, return this card from your graveyard to your hand.)

    Harvest Wurm #sg130 Creature — Wurm

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Wurm
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature is no longer on the battlefield when the ability resolves, you may still perform the action if you want.
  • When the ability resolves, you choose whether to sacrifice the creature or perform the other action. If you can’t perform the other action, then you must sacrifice the creature.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.79 USD
    Manapool 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters,sacrificeit unless you return a basic land card from your graveyard to your hand.

    Reckless Wurm #181 Creature — Wurm

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Wurm
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Madness Trample

    Rules

  • A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
  • If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.26 USD
    Cardmarket 0.09 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Madness (If youdiscardthis card,discardit into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    Reclaiming Vines #BFZ-185 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.1 USD
    Cardmarket 0.07 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact, enchantment, or land.

    Boneyard Wurm Creature — Wurm Normal - ~$0.42

    Golgari Brownscale Creature — Lizard Normal - ~$0.28

    Harvest Wurm Creature — Wurm Normal - ~$0.42

    Reckless Wurm Creature — Wurm Normal - ~$0.24

    Reclaiming Vines Sorcery Normal - ~$0.19

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