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"Find me cards equivalent to: Haunted Fengraf"

Cards equivalent to Haunted Fengraf (colorless land, graveyard recursion):
1. Witch's Cottage (Swamp, returns creature to top of library—requires Swamps)
2. Mortuary Mire (colorless, puts creature on top of library)
3. Arch of Orazca (card draw, not recursion, requires city's blessing)
4. Sanctum of Eternity (returns commander to hand)
5. Buried Ruin ({T}: {C}, {2}, {T}, sac: Return artifact from graveyard to hand)

There are few exactly the same as Haunted Fengraf; most lands return to top of library, not hand or are color-specific. Haunted Fengraf is unique for random recursion to hand.

Found Cards

6 Results

Arch of Orazca

Buried Ruin

Haunted Fengraf

Mortuary Mire

Sanctum of Eternity

Witch's Cottage

Arch of Orazca #404 Land

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
  • If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
  • If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
  • Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD / 12.99 USD
    Tcgplayer / 6.26 USD 0.33 USD
    Manapool 0.26 USD / 6.01 USD
    Cardmarket 0.5 EUR / 3.89 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) : Add . , : Draw a card. Activate only if you have the city's blessing.

    Buried Ruin #150 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.35 USD
    Cardkingdom 0.99 USD
    Cardmarket 0.32 EUR
    Manapool 0.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , ,Sacrificethis land: Return target artifact card from your graveyard to your hand.

    Haunted Fengraf #2160 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All players get to see which card you return to your hand.
  • Because Haunted Fengraf's ability doesn't target any creature card, any creature card put into the graveyard in response to that ability may be returned to your hand.
  • The creature card returned to your hand is chosen at random as the ability resolves. If any player responds to the ability, that player won't yet know what card will be returned.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , ,Sacrificethis land: Return a creature card at random from your graveyard to your hand.

    Mortuary Mire #800 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 15.99 USD
    Tcgplayer 16.49 USD
    Manapool 15.33 USD
    Cardmarket 6.4 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. : Add .

    Sanctum of Eternity #59 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If your commander isn’t on the battlefield (or if you’re not playing the Commander variant), Sanctum of Eternity’s second ability does nothing.
  • The “commander tax” increases based on how many times a commander was cast from the command zone. Casting a commander from your hand doesn’t require that additional cost, and it doesn’t increase what the cost will be the next time you cast that commander from the command zone.
  • Prices

    Seller Price
    Cardmarket / 3.6 EUR 7.25 EUR
    Manapool 5.99 USD
    Cardkingdom 11.99 USD
    Tcgplayer 7.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Return target commander you own from the battlefield to your hand. Activate only during your turn.

    Witch's Cottage #249 Land — Swamp

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Swamp
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As these lands are entering the battlefield, they check for lands that are already on the battlefield. They won't see lands that are entering the battlefield at the same time (due to Scapeshift, for example).
  • If another effect puts these lands onto the battlefield tapped, they enter tapped, even if you control enough lands with the appropriate basic land type.
  • Prices

    Seller Price
    Manapool / 3.09 USD 0.71 USD
    Tcgplayer / 2.32 USD 0.87 USD
    Cardkingdom 1.99 USD / 3.49 USD
    Cardmarket 0.68 EUR / 2.75 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .) This land enters tapped unless you control three or more other Swamps. When this land enters untapped, you may put target creature card from your graveyard on top of your library.