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"Find me cards equivalent to: Havengul Lich"

Equivalent cards to Havengul Lich (Creature — Zombie Wizard, colors: U/B, graveyard-casting ability):
1. The Scarab God — UB, can revive creatures from graveyards as 4/4 Zombie tokens.
2. Cairn Wanderer — U/B (any deck), gains abilities of creatures in graveyards.
3. Lazav, the Multifarious — UB, can become copies of creatures in the graveyard.
4. Geth, Lord of the Vault — B, can cast creatures from opponents' graveyards (but not UB).
5. Necrotic Ooze — B, has all activated abilities of creatures in all graveyards, but can't cast them.


Reason:
All cards are UB or B, interact with graveyards, and reference copying or using abilities from graveyard creatures. Note: No card is exactly like Havengul Lich, but these are closest.

Found Cards

6 Results

Cairn Wanderer

Geth, Lord of the Vault

Havengul Lich

Lazav, the Multifarious

Necrotic Ooze

The Scarab God

Cairn Wanderer #105 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Changeling

    Rules

  • Cairn Wanderer’s ability looks at all cards in all graveyards. It gains any landwalk abilities and any protection abilities.
  • Prices

    Seller Price
    Tcgplayer 0.55 USD / 16.46 USD
    Manapool / 11.78 USD 0.29 USD
    Cardmarket 0.27 EUR / 4.08 EUR
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, this creature has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

    Geth, Lord of the Vault #64 Legendary Creature — Phyrexian Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Intimidate Mill

    Rules

  • If a card in a player's graveyard has {X} in its mana cost, X is considered to be 0.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells and/or permanents you control from Geth's last ability are exiled.
  • The target card must have mana value exactly X. You can't overpay to have the player mill more cards.
  • Prices

    Seller Price
    Tcgplayer 0.78 USD / 6.23 USD
    Manapool / 2.84 USD 0.38 USD
    Cardkingdom 1.29 USD / 4.99 USD
    Cardmarket 0.58 EUR / 2.61 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) : Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

    Havengul Lich #859 Creature — Zombie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Havengul Lich’s activated ability creates a delayed triggered ability that triggers when you cast the creature card. This triggered ability will go on the stack on top of the creature spell and will resolve before the creature spell will.
  • If you don’t cast the creature card that turn, Havengul Lich won’t gain any of its abilities.
  • Havengul Lich’s ability changes the zone you are permitted to cast the card from, not the times you are permitted to cast it. You can cast a creature card that has been targeted by Havengul Lich from the graveyard, but unless it has flash, you can only do so if it’s your main phase, the stack is empty, and you have priority.
  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • Havengul Lich gains the activated abilities of the card as it existed in the graveyard while that card is still a spell on the stack.
  • Prices

    Seller Price
    Manapool 1.82 USD
    Tcgplayer 1.58 USD
    Cardmarket 2.37 EUR
    Cardkingdom 1.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

    Lazav, the Multifarious #371 Legendary Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surveil

    Rules

  • Any effects that applied to Lazav before it becomes a copy of another card will continue to apply once it's become a copy. The same is true of any counters that are on Lazav.
  • Because Lazav isn't entering the battlefield when it becomes a copy of a card, any "When this enters the battlefield" or "This enters the battlefield with" abilities of the copied card won't apply.
  • If a card in your graveyard has {X} in its mana cost, X is considered to be 0.
  • If the copied card has an ability that can be activated only once each turn, copying that card a second time will allow you to activate the new instance of that ability.
  • Lazav copies exactly what was printed on the original card and nothing else, except the characteristics it specifically modifies. It doesn't copy any information about the object the card was before it was put into your graveyard.
  • You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.79 USD
    Cardmarket / 0.45 EUR 0.13 EUR
    Tcgplayer 0.31 USD / 0.31 USD
    Manapool / 0.25 USD 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

    Necrotic Ooze #72 Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities; they have colons in their reminder text.
  • If an activated ability of a card in a graveyard references the card it's printed on by name, treat Necrotic Ooze's version of that ability as though it referenced Necrotic Ooze by name instead. For example, if Cudgel Troll (which says "{G}: Regenerate Cudgel Troll") is in a graveyard, Necrotic Ooze has the ability "{G}: Regenerate Necrotic Ooze."
  • Necrotic Ooze gains only activated abilities. It doesn't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD
    Manapool / 6.12 USD 2.41 USD
    Cardmarket 1.76 EUR / 4.01 EUR
    Tcgplayer 2.73 USD / 9.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

    The Scarab God #145s Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry

    Rules

  • If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
  • The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.
  • In a Two-Headed Giant game, The Scarab God's first ability causes the opposing team to lose life equal to twice the number of Zombies you control, although you scry only equal to the number of Zombies you control.
  • The number of Zombies you control is counted as The Scarab God's first ability resolves. Players can try to change that number in response to the ability (perhaps by activating its second ability).
  • Prices

    Seller Price
    Tcgplayer 22.37 USD
    Cardmarket 16.35 EUR
    Cardkingdom 29.99 USD
    Manapool 20.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.